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[Fixed][RC1][Canyon]Trees glow on higher shadows

Posted: 16 May 2013, 13:16
by haenry
This bug appears on very low shader settings in all lighting modes (sunrise, day, sunset, night) (others going to be tested :D)

The trees glow (pictures below)

I use a Radeon HD4850
(Tell me if you need more information! ;) )

EDIT2: Still occurs after todays update:
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EDIT3:
Not to mention night mode :roflol:
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EDIT4: Day mode =DD
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Re: [RC1][Canyon]Trees glow on higher shadows

Posted: 16 May 2013, 16:53
by eyebo
I've noticed this for a few months, but I thought they intended it this way (don't ask me why I thought that).

But yeah, it does make sunset a bit useless when using trees. They just look bad because all the shadows are gone. I think I noticed it mostly when on very fast graphics preset, because I remember seeing it when working on District 25, as well as on my SpeedMapping track, both of which were built on very fast preset.

Edit: Okay, are you sure they're not fireflies? :roflol:
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Re: [RC1][Canyon]Trees glow on higher shadows

Posted: 16 May 2013, 17:56
by haenry
The bug seems to depend on the shader setting.
It only appears if shaders are set to very fast ;)

Re: [RC1][Canyon]Trees glow on higher shadows

Posted: 17 May 2013, 03:40
by eyebo
I think the way they light up is actually quite annoying. It really ruins the look of the trees. It gives them very flat lighting and takes away from how cool they can look with deep shadows. I hope they're able to get rid of the fireflies.

Re: [RC1][Canyon]Trees glow on higher shadows

Posted: 20 May 2013, 14:40
by LuckyBoy
Indeed: there was a bug in the light capture shader of tree sprite, in very fast quality (then light was generated from trees at each bounce).
This bug will be fixed with next update including "ManiaPlanet.pak" file.
Thanks for the report.
LuckyBoy

Re: [RC1][Canyon]Trees glow on higher shadows

Posted: 20 May 2013, 17:18
by haenry
Thanks a lot :thx:

Re: [RC1][Canyon]Trees glow on higher shadows

Posted: 20 May 2013, 17:38
by eyebo
Thanks! :thx:
Will maps need LMs to be recomputed for this fix to take effect?

Re: [RC1][Canyon]Trees glow on higher shadows

Posted: 20 May 2013, 21:01
by Fix
eyebo wrote:Thanks! :thx:
Will maps need LMs to be recomputed for this fix to take effect?
Yes

Re: [RC1][Canyon]Trees glow on higher shadows

Posted: 20 May 2013, 21:14
by luftisbollentm2
This is nice , i my self don´t look after light bugs and such but other do and this proves that we are strong ^^
and we will track down all the bugs in the game. (maybe this has no effect on released games but it improve upcomming games like Wall-e :D
I Like to look at the small gameplay bugs. among some other stuff :thumbsup: