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TM2Stadium Update = killed all stadium2 times

Posted: 17 May 2013, 06:10
by rubix01
Am I the first to post about a physics change? I haven't found anything anywhere about it.

Anyway I started hunting on my server tonight, as I do daily, and immediately notice im 1/10th of a second faster than the first cp. Try another map.. omg same thing NOOOO. Think maybe Im seeing a server issue, so I try some random server, and sure enough im -.1 ahead at first cp

What happened here please Nadeo? Did you shorten the 3 second count down by .1s? Or are we actually accelerating a little faster ?

Basically everything everyone has done on time hunting is a loss so far.

Rubix
Canada

Edit:
steeffeen wrote:
rubix01 wrote:I haven't found anything anywhere about it.
sure?
what about these?
http://forum.maniaplanet.com/viewtopic. ... 70&t=19508
http://forum.maniaplanet.com/viewtopic. ... 60#p165995
Yup ok started same day, im bad at investigating.

Oh well, that is what we get for hunting in a beta game. Fair enough.
Maybe we should go back to tmuf until the final product is out.

Re: TM2Stadium Update = killed online Dedi times.

Posted: 17 May 2013, 07:39
by steeffeen
rubix01 wrote:I haven't found anything anywhere about it.
sure?
what about these?
http://forum.maniaplanet.com/viewtopic. ... 70&t=19508
http://forum.maniaplanet.com/viewtopic. ... 60#p165995

Re: TM2Stadium Update = killed online Dedi times.

Posted: 17 May 2013, 10:55
by 2222222
The same problem has happened to the official times in the solo campaign. It's too easy to get lot's of skillpoints. I guess the skillpoints needs to be set to zero again. Maybe when the game is released it is a good time to start the whole competition again with all old official records cancelled.

Re: TM2Stadium Update = killed online Dedi times.

Posted: 17 May 2013, 11:18
by Omnixor
2222222 wrote:The same problem has happened to the official times in the solo campaign. It's too easy to get lot's of skillpoints. I guess the skillpoints needs to be set to zero again. Maybe when the game is released it is a good time to start the whole competition again with all old official records cancelled.
for once I think it's a good idea.

to topicstarter: it's beta, expect things to change.

Re: TM2Stadium Update = killed online Dedi times.

Posted: 17 May 2013, 15:35
by eyebo
The sad fact is... ".10" isn't enough to help me get a dedi record in Stadium. :roflol:

Re: TM2Stadium Update = killed online Dedi times.

Posted: 17 May 2013, 15:44
by PapyChampy
2222222 wrote:The same problem has happened to the official times in the solo campaign. It's too easy to get lot's of skillpoints. I guess the skillpoints needs to be set to zero again. Maybe when the game is released it is a good time to start the whole competition again with all old official records cancelled.
This will most likely happen. Some of the A maps have changed a bit anyways, so it would be best to start from scratch.

Re: TM2Stadium Update = killed online Dedi times.

Posted: 17 May 2013, 15:54
by riolu
Um, so all official hunting was done for nothing? :0010

Re: TM2Stadium Update = killed online Dedi times.

Posted: 17 May 2013, 16:07
by Ozon
acceleracer_01 wrote:Um, so all official hunting was done for nothing? :0010
No, why? you have trained some more , so you can beat them again ^^

Re: TM2Stadium Update = killed online Dedi times.

Posted: 17 May 2013, 16:31
by eyebo
Has this never happened before? Weren't some Canyon maps updated after the campaign was originally given to the public during the beta? Or am I mistaken about this?

Re: TM2Stadium Update = killed online Dedi times.

Posted: 17 May 2013, 16:33
by riolu
No, the physics and the tracks remained all the same after the release.