[Solved]In-Game triggers displayed in Outro?
Posted: 31 May 2013, 13:15
Currently working on a new track or map if you like, i wanted to set some triggers in MT in-game to have a guiding ghost from every checkpoint with the text 'Follow Me', this ghost is set Condition: Speed< 1, so when you drive threw the checkpoint the ghost is not activated, but if you respawn it is activated because of speed condition.
Problem is when i watch the Outro(End Race) all these triggers is activated in the Outro to be seen, even if i had a clean run on the track and did not activate the triggers when i drove it.
Is there something i'm doing wrong or is it another bug?...maybe tied up to the bug in link below?
[2013-05-25] MT Intro disp. while recording ghost replay.
Please can we have an hotfix for this?, i know it's Canyon.... but still pretty please!!
Problem is when i watch the Outro(End Race) all these triggers is activated in the Outro to be seen, even if i had a clean run on the track and did not activate the triggers when i drove it.

Is there something i'm doing wrong or is it another bug?...maybe tied up to the bug in link below?
[2013-05-25] MT Intro disp. while recording ghost replay.
Please can we have an hotfix for this?, i know it's Canyon.... but still pretty please!!
