[Canyon] "No Damage" in replay editor only half works
Posted: 08 Jun 2013, 06:57
I guess this applies mostly to Canyon.
When you toggle "no damage" in the replay editor, the car no longer crumples (this works correctly). However, the car often still loses the bonnet (hood), doors, and boot (trunk) during the course of the replay.
It seems to me like those things should not fly off the car if "no damage" is turned on.
When you toggle "no damage" in the replay editor, the car no longer crumples (this works correctly). However, the car often still loses the bonnet (hood), doors, and boot (trunk) during the course of the replay.
It seems to me like those things should not fly off the car if "no damage" is turned on.