[Mode] Melee with Weapon Selection
Posted: 25 Jun 2013, 16:45
Hello!
Since I've got a lot of free time for next weeks. I'm gonna improve my ManiaScript skills.
Today, I'll show you a very little mode I made, based on Melee.
Basically it's Melee from Nadeo, with the ability to choose your Weapon by pressing F3, then the interface to choose appears (I taken it from Siege and adapted it to my needs) and you get your weapon at next respawn.
This is pretty simple, but I wanted to give a try with Netread/Netwrite, MlEvent (CharPressed) and with Manialinks inside Maniascript ^^
If you wanna test you can join my server on Storm. ( .|Law // Deathmatch (All Weapons) )
And the script is available here:
https://www.dropbox.com/sh/od38z97axd8nk1r/8CztoojE_b
I'll try to post most of my work in that folder, so if something interests you, feel free to download, modify, or host it
Some Screenshots:


Thanks for watching.
Update 26/06/13 :
- Fixed UpdateModeStatusMessage() call, I forgot to check if a Scores value exists..., and it made the script to crash if there was no players...
- Lowered Nucleus reload for a better Balance.
It is still available at the same place.
Since I've got a lot of free time for next weeks. I'm gonna improve my ManiaScript skills.
Today, I'll show you a very little mode I made, based on Melee.
Basically it's Melee from Nadeo, with the ability to choose your Weapon by pressing F3, then the interface to choose appears (I taken it from Siege and adapted it to my needs) and you get your weapon at next respawn.
This is pretty simple, but I wanted to give a try with Netread/Netwrite, MlEvent (CharPressed) and with Manialinks inside Maniascript ^^
If you wanna test you can join my server on Storm. ( .|Law // Deathmatch (All Weapons) )
And the script is available here:
https://www.dropbox.com/sh/od38z97axd8nk1r/8CztoojE_b
I'll try to post most of my work in that folder, so if something interests you, feel free to download, modify, or host it

Some Screenshots:


Thanks for watching.

Update 26/06/13 :
- Fixed UpdateModeStatusMessage() call, I forgot to check if a Scores value exists..., and it made the script to crash if there was no players...
- Lowered Nucleus reload for a better Balance.
It is still available at the same place.
