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[Canyon]Bad habit with the deep canyons

Posted: 02 Jul 2013, 18:45
by haenry
This one is bugging me for years, I thought I could get used to it, but I never did...

When you build the deep Canyons with water on the ground, the position for the green box is bound to the position the mouse is at. This way the mouse and so the green box can "jump" especially from a lower camera angle.

To make it clear:
What happens all the time:

Image

What I actually need (only possible from a higher camera angle):
Image

To prevent this here my idea:
It would be better if the position of the green box would be bound to the height of the ground. To be more specific: The green box should be bound to the height where you start dragging the green box.

This should apply to all terraforming blocks, as this also happens with the high mountains just not that extremely due to a smaller height! ;)
Just ask if you need further explanations ;)

Re: [Canyon]Bad habit with the deep canyons

Posted: 27 Jun 2014, 13:36
by haenry
push push? :thumbsup:
it's too difficult to fix?