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[MT] Mouse usage should be as in map editor

Posted: 06 Jul 2013, 21:10
by TMarc
When switching from map editor to Media Tracker, the way how to move totally changes.
Because while in the map editor, the map can be moved and zoomed very quickly with ALT and the mouse buttons / wheel, in the MT surprisingly one has to use the cursor keys to move the camera. :?

Please keep the basic mouse movement as it is in the editor also for the Media Tracker,
especially when the trigger block placement mode is active.
This would be very consequent and not confusing.

(note: I'm not new to MT editing, but this break of mouse usage philosphy always feels very odd, especially after longer map editing)

Re: [MT] Mouse usage should be as in map editor

Posted: 06 Jul 2013, 21:15
by Omnixor
I think everybody got used to it, so no need to change imho...

Re: [MT] Mouse usage should be as in map editor

Posted: 06 Jul 2013, 21:22
by TMarc
Omnixor wrote:I think everybody got used to it, so no need to change imho...
Why do you always consider yourself in first place? Somehow a bit too limited view, hm? :roll:

There will be plenty of new players, and for those it is not at all logical,
as there is also not much explanation of the usage either.

As intuitive Nadeo tries to make the usage, it should be done consequently everywhere,
like they did already with the same menu :mrgreen:

Re: [MT] Mouse usage should be as in map editor

Posted: 06 Jul 2013, 21:49
by Electron
I don't use the Mediatracker often, but the input controls seems logic to me. While entering the MT you switch from edit mode to race mode (same key usage of the cams while racing). To be consistent Nadeo have to add edit mode commands (e.g. ALT+Mouse) while racing/shooting also. I am not sure if this is possible/useful.
If you keep in mind the two different modes, you have no problem with the input any more.