Poor sales - was it enough?
Posted: 16 Jul 2013, 05:37
So I've been reading about trackmania 2. On most forums that aren't this one, it seems that the overwhelming impression is that the game sells poorly and has a limited userbase (lots of people think Canyon is dead, but that could just be the novelty of Valley right now).
So I'm interested to know how much these games cost to make vs how much return Nadeo got through sales. I just want to make sure that, given the circumstances, there was still enough interest for Nadeo to keep supporting such a niche community.
I imagine it would be, but I'd like to hear it from someone
So I'm interested to know how much these games cost to make vs how much return Nadeo got through sales. I just want to make sure that, given the circumstances, there was still enough interest for Nadeo to keep supporting such a niche community.
I imagine it would be, but I'd like to hear it from someone