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Reversed - The official Valley campaign... from the end.
Posted: 16 Jul 2013, 19:50
by nikooo26
Reversed by Nerpson (nikooo26)
I'm currently inversing all Valley maps. It's taking more time than I expected.
Here's my progression:
- A maps: 
- B maps 
- C maps 
- D maps
75%
- E maps
In order to reverse, I sometimes use objects, mostly the jump platform. It's redering very well.
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Re: Reversed - The official Valley campaign... from the end.
Posted: 16 Jul 2013, 21:05
by Poutrel
Will be funny. But are your reversed maps made easier/finishable (reversing boosts, ramps...) or like JaV's ones (only start and finish blocks inverted)?
Re: Reversed - The official Valley campaign... from the end.
Posted: 16 Jul 2013, 21:41
by nikooo26
I have absolutely all reversed. Sometimes I have moved or turned boosts and added some blocks. But it's minor modifications. I've also added jump platforms objects.
ALL the tracks can be finished. I've tested all one by one.
Re: Reversed - The official Valley campaign... from the end.
Posted: 18 Jul 2013, 17:17
by coolsnake
Pretty cool. I first thought you put the black tracks first and made solo gradually easier.

Re: Reversed - The official Valley campaign... from the end.
Posted: 19 Jul 2013, 00:33
by nikooo26
I've done the first 3 map packs!

Hope that the D maps will not be too hard to reverse...
Re: Reversed - The official Valley campaign... from the end.
Posted: 19 Jul 2013, 14:35
by PapyChampy
coolsnake wrote:Pretty cool. I first thought you put the black tracks first and made solo gradually easier.

Have mercy on players.
@ nikooo26 : D and E maps should be more challenging to reverse imo. Also, be sure to check CP respawns. =)
Re: Reversed - The official Valley campaign... from the end.
Posted: 19 Jul 2013, 18:41
by nikooo26
For the CPs, that's the problem. For some CPs, you can't restart...

And I can't change it or the track will not looks like the original one. Sorry about that.
Re: Reversed - The official Valley campaign... from the end.
Posted: 20 Jul 2013, 10:04
by Wormii
nikooo26 wrote:I have absolutely all reversed. Sometimes I have moved or turned boosts and added some blocks. But it's minor modifications. I've also added jump platforms objects.

JaV's style is the MANLY style, this is kinda lame!

Re: Reversed - The official Valley campaign... from the end.
Posted: 23 Jul 2013, 15:18
by nikooo26

D05 was made using block mixing! Shocking!
Re: Reversed - The official Valley campaign... from the end.
Posted: 23 Jul 2013, 22:51
by Ozon
nikooo26 wrote:
D05 was made using block mixing! Shocking!
http://forum.maniaplanet.com/viewtopic. ... 65&t=19890
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