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SUGGESTION : Show pings of every player.
Posted: 27 Sep 2013, 20:47
by novationx
Sooooooo much time is waisted cuz teams wanna change servers because of ping issues ( = lies )
Would be cool if the actual ping was shown on the scoreboard.
Pros :
- More fairplay
- Faster start of matches
- Less bullshitting
Cons :
- ?
Re: SUGGESTION : Show pings of every player.
Posted: 27 Sep 2013, 20:59
by Tom.K
Wouldn't that cause constant pinging of every player (making it more laggy)?
Re: SUGGESTION : Show pings of every player.
Posted: 28 Sep 2013, 14:57
by novationx
Tom.K wrote:Wouldn't that cause constant pinging of every player (making it more laggy)?
Thats absolutely not true. Do you know how much data is send every milisecond to the servers and back? Requesting a ping doesnt cause any lagg at all.
Besides NADEO could make it so that ur ping refreshes every 5seconds.
+ ur ping is already shown if u turn on the analyzer, so my request is to put it on the scoreboard ( including the other pings )
Re: SUGGESTION : Show pings of every player.
Posted: 28 Sep 2013, 18:31
by viperozza
It's just ridicolous that shootmania doesn't already have this feature..
Re: SUGGESTION : Show pings of every player.
Posted: 30 Sep 2013, 21:51
by sadzealot
What's even more riddiculous was the reason given by Hylis for not adding this in the game. It was something about not wanting bitching online about pings.
Instead we now have people lying about their pings on the server to get a more favourable server for them, we have people bitching online about high snapshot but don't know who's the cause of it etc.
Funny how the reasoning given for not doing it has caused exactly what they didn't want.
Just show the pings, like seriously...
Re: SUGGESTION : Show pings of every player.
Posted: 01 Oct 2013, 11:50
by w1lla
Hi,
There is a thing called server controller to check those statistics.
You can make it possible by using the query or method:
Returns a struct containing the networks stats of the server. The structure contains the following fields : Uptime, NbrConnection, MeanConnectionTime, MeanNbrPlayer, RecvNetRate, SendNetRate, TotalReceivingSize, TotalSendingSize and an array of structures named PlayerNetInfos. Each structure of the array PlayerNetInfos contains the following fields : Login, IPAddress, LastTransferTime, DeltaBetweenTwoLastNetState, PacketLossRate. Only available to SuperAdmin.
source:
http://methods.xaseco.org/methodstmc.php#297
This can help server admins recheck the packlossrate aswell as LastTransferTime aswell as DeltaBetweenTwoLastNetState of there players.
This will not be biased by telling players there ping but trying to lie about it either.

Re: SUGGESTION : Show pings of every player.
Posted: 10 Oct 2013, 20:19
by vaag
Agreed. sm needs this.
Re: SUGGESTION : Show pings of every player.
Posted: 10 Oct 2013, 20:44
by novationx
w1lla wrote:Hi,
There is a thing called server controller to check those statistics.
You can make it possible by using the query or method:
Returns a struct containing the networks stats of the server. The structure contains the following fields : Uptime, NbrConnection, MeanConnectionTime, MeanNbrPlayer, RecvNetRate, SendNetRate, TotalReceivingSize, TotalSendingSize and an array of structures named PlayerNetInfos. Each structure of the array PlayerNetInfos contains the following fields : Login, IPAddress, LastTransferTime, DeltaBetweenTwoLastNetState, PacketLossRate. Only available to SuperAdmin.
source:
http://methods.xaseco.org/methodstmc.php#297
This can help server admins recheck the packlossrate aswell as LastTransferTime aswell as DeltaBetweenTwoLastNetState of there players.
This will not be biased by telling players there ping but trying to lie about it either.

Im just ag gamer so yeah...Just put it on the scoreboard. In Elite. I cant do this myself...

Re: SUGGESTION : Show pings of every player.
Posted: 11 Oct 2013, 14:10
by novationx
kremsy wrote:I already thought to implement this in the /players command of MPAseco if people wants that.

yesh sounds good Kremsy!