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The Titler's solitude of Solo campaign

Posted: 05 Oct 2013, 10:36
by darmaya
The solitude of solo
To build Maps is fun.
Create a Title is NOT.
More than NOT, it's BUGGY, CUMBERSOME, COMPLICATED, FRUSTRATING.
And more...
it's UNUSEFUL and AUTISTIC (inutile, en en italien et en francais): it don't give me any feedback, is like shooting to the stars...

I've made more than 10 titles, and i still DO NOT KNOW NOTHING about:
1. How many Titles i sold.
2. How much planets i made and with what title.
3. Who bought my titles
4. Do my customer liked the maps?
5. Do my customers wins some medals?
6. Do my customers beat the author's time?

I have a simple proposal:
1- #TMFeedback
Let's imagine that #heretica is my hashtag and #TMFeedback the generic hashtag:
"Hey #HERETICA, we have a #TMFeedback: @Hilis bought 'CRATER' in #TMValley" for xxx Planets
"Hey #HERETICA, we have a #TMFeedback: @Hilis rated "GOOD" your map 'yyy. map' -(put an TWITTER-SEND AFTER the play and BEFORE next map)"
"Hey #HERETICA, we have a #TMFeedback: @Hilis won SilverMedal on your map 'yyy.map' in 'CRATER'"
"Hey #HERETICA, we have a #TMFeedback: @Hilis beat your Author's time on 'yyy.map" in 'CRATER'"
"Hey #HERETICA, we have a #TMFeedback: @Hilis commented your Title/Map: 'very interesting map/Tile, congratulations!'"

In the Player's page just add a twitter roll...

I understand that this feature is primitive and useful just for Titler's builders and not for generic player, but the implementation should be easy, and this data could be of benefit for understanding of trends, and for a better community's consciuousness, i bet.
But have the great advantage to break the Titler's solitude on Solo....

Re: The Titler's solitude of Solo campaign

Posted: 25 Oct 2013, 17:05
by Tipiizor
Totally agree with you, it's very frustrating to have no informations...