Page 1 of 1

New features from closed beta

Posted: 01 Apr 2014, 11:11
by Dommy
Hello!

We, mp 3 beta testers got rights from Nadeo with Hylis on top to tell you some changes and improvements in upcoming update. :thumbsup:

There is a list of some things from changelog:

Maniaplanet:
- Steam games in maniaplanet: you will be able to connect maniaplanet account with steam one
- Ristrictions for manialinks: the adress must be validated and element image has been removed from quad
- Micro transactions: buying planets on dedicated webpage
- chosing your sex in profile to improve translations
- echelons 10 - 12 (nadeo medal color)
- Multi-game environment server: on one map you will can ride track and play elite 4 vs 4 edition
- All data from custom title packs will be included directly in vanilla game
- More interaction with maps: collideable dynamic items
- Blockmixing will be forbidden: blockmixing maps wont be able to play
- ChewedMania: the new gummibears sold in 250 gramm packages.

Shootmania:
- new weapon: Beam (laser that hold fire and eliminate everyone who touch the ray)
- elite improvements: removed microjumps
- water pools on higher terrain levels (trench)
- prealpha blocks
- teleport block: teleports to random location on whole map, 4/5 for death after touching ground
- new gamemode: battle of minions (with small bots like in invasion)
- blocks: high glass towers, orient china houses, small stone bunkers
- movement: sneaking, back and front flips
- script: event on +0, placing invisible walls
- smaller hud
- combo items directly in storm title
- gate block (openable with script, modified forge custom block)
- title pack: battle waves
- action maker
- picking up things: press e to pick up item, bot or player from back

Trackmania:
- more roads for canyon and valley
- valley platform checkpoints with chooseable respawn position
- script: player position and changeable maxspeed, acceleration and car model
- skins: custom hitboxes and speed variables in xml file
- collisions (can disable in server settings)
- insta-turn block: drive to it and escape in selected by mapmaker direction

Overall:
- new netcode
- removed Herobrine

Like in our closed forum here you can put your post with top 5 changes in update. :)

My top 5:
- new weapon beam
- collisions
- steam interaction
- action maker
- battle title pack

Re: New features from closed beta

Posted: 01 Apr 2014, 12:24
by willischwein
:roflol: april fools day

Re: New features from closed beta

Posted: 01 Apr 2014, 13:38
by Enxergy
is it real?
Or you're kidding us? Because 1 April :D

Re: New features from closed beta

Posted: 01 Apr 2014, 13:44
by Omnixor
where did you read that hylis allowed to share? there's NDA o:

but yeah, if he shared it anyway, I can say that there are so many new tactics with these things! like, you can pick up some boxes, make a fortress, and shoot beam from there :p totally fun. also breaking glass looks badass.

Re: New features from closed beta

Posted: 01 Apr 2014, 16:08
by andrus
some of dem is true acually :>

Re: New features from closed beta

Posted: 01 Apr 2014, 18:45
by yoyoshi
Heya ! I'll maybe one of you guys (beta testers). And I have some requests about new updates that could be possible and very great for the game.

About mapping :
Need a auto-save ! Please ! That's not the first time I quit without save my map. I would a setting with enable/diseable auto-saving, and how often I would like the game make this auto-save. (1min/10mins etc ...)
Be carefull ! I would another file than my current map for the auto-save. It's only few octets :3
And when I edit my map at the next time, the game ask to me "You didn't save the map after an auto-save, would you like to load it ?" Yes/No ^^

About Private Messages :
Sometimes, I quit the game too fast and I don't see that I have received some messages. It's quite annoying when you think "Oh noo, what did he say ?". So when I quit the game without have seen the last messages, I would like a message like "You didn't read your last messages, do you want to quit anyway ?"

I hope these two requests will be read, that's the minimum I ask ^^

Re: New features from closed beta

Posted: 01 Apr 2014, 18:48
by andrus
+1, but probably move this to suggestions thread.

Re: New features from closed beta

Posted: 08 Apr 2014, 23:41
by Boo425
I see that I am not the only one who wants the prealpha blocks back :D