Small MP3 Map contest - Firefight

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djhubertus
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Small MP3 Map contest - Firefight

Post by djhubertus »

Hi there, i'm working on new mode called Firefight(Insurgency gamemode) and I wish to see crazy community maps before release, so IT'S TIME FOR SMALL MAP CONTEST :3

Build a Firefight map with 3 zones of goals/checkpoints
Example:
https://www.dropbox.com/s/bljkrwirei17f ... Shot01.jpg

Maptype: https://www.dropbox.com/s/6vcnlyzdr8sx9 ... Script.txt
Put to scripts/maptypes/ShootMania/

Rules:
- The map must have 3 zones of Goals/Checkpoints
- You can place as many Goals/Checkpoints as you want.
- You must place exactly one Spawn1 and Spawn2.
- Zone A is captured as default to Clan1 and Zone C is captured as default do Clan 2.

TIPS:
- Map should be symmetric to have same chance to win.
- Don't put too many weapon blocks like laserpads etc.
- Gates are not scriptable so it has default parameters.
- Battle maps are a good example for firefight
- No passwords please so i can help you improve maps directly in map editor.

Are you interested? Still not?
Build sexy map, upload to Mania Exchange and get chance to win 5x2000planets :D

Deadline: End of the may.

Good luck and have fun :thumbsup:
Last edited by djhubertus on 30 Apr 2014, 15:18, edited 3 times in total.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
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Re: Small BETA Map contest - Firefight

Post by FlexMaster »

Awesome :D. Going to work on one right now.
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Re: Small BETA Map contest - Firefight

Post by FlexMaster »

http://sm.mania-exchange.com/tracks/view/10188 I could not choose another titlepack to upload the map too in mania exchange. Not sure if it matters.
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djhubertus
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Re: Small BETA Map contest - Firefight

Post by djhubertus »

For me, it's not matter :D
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
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Re: Small BETA Map contest - Firefight

Post by FlexMaster »

And I have it set up so Clan1 or Clan2 can capture the goals on either spawn side with a quick route to the opposing sides goal to try and steal it from them. Then in the middle each clan would have an assigned goal to capture. Would Clan1 spawn from Spawn1?
PS: Working on making that map "sexier" lol. Just wanted to get a general outline for a feel of the mode then work on aesthetics.
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Re: Small BETA Map contest - Firefight

Post by djhubertus »

When round start, Clan1(so they spawn on Spawn1) has captured all goals with tag "Zone A". all goals with tag "Zone B" are neutral and everyone can capture. Clan2(so they spawn on Spawn2) has captured all goals with tag "Zone C".
In Insurgency it looks like this: http://i.imgur.com/eRWgSv7.jpg

So the goal is to control all zones. Players can stole the zone or capture neutral B.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
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bas_ekkelenkamp
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Re: Small BETA Map contest - Firefight

Post by bas_ekkelenkamp »

Sounds like an interesting gamemode, I'm happy to contribute with a map. :D

http://sm.mania-exchange.com/maps/view/ ... vEkC7rqAlw

>bigger screen<
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TMarc
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Re: Small BETA Map contest - Firefight

Post by TMarc »

bas_ekkelenkamp wrote:>bigger screen<
Nice :thumbsup:

But I have the impression that all screenshots are blurry a bit, don't you have the same feeling?

When I save screenshots, especially when using JPEG, I use sharpen before posting them. :)
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Re: Small BETA Map contest - Firefight

Post by bas_ekkelenkamp »

TMarc wrote: But I have the impression that all screenshots are blurry a bit, don't you have the same feeling?

When I save screenshots, especially when using JPEG, I use sharpen before posting them. :)
Sharpen barely makes a difference, I just added added too much motion blur here. :?
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Re: Small BETA Map contest - Firefight

Post by TMarc »

bas_ekkelenkamp wrote:Sharpen barely makes a difference, I just added added too much motion blur here. :?
then it was very subtle.
I have the impression that screenshots taken directly (e.g. using the Print key) are not as crisp as they should,
even from the editor or ingame at standstill (motion blur should not have any effect here).
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