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ManiaPlanet 3.1 Server 2014-07-11

Posted: 10 Jul 2014, 21:27
by xbx
Bonsoir!

Been busy around here, but I finally managed to upload the server:
http://files.maniaplanet.com/ManiaPlane ... -07-11.zip
(or changes since yesterday: http://files.maniaplanet.com/ManiaPlane ... _delta.zip )

Changes:
  • included the scripts update this time. :mrgreen:
  • Siege title fixes
Added a little update on 2014-07-11:
  • SM: new reload speed setting for the arrows weapon
  • updates to the scripts & elite pack

Re: ManiaPlanet 3.1 Server 2014-07-10

Posted: 10 Jul 2014, 22:01
by Xymph
xbx wrote:(or changes since yesterday: http://files.maniaplanet.com/ManiaPlane ... _delta.zip )

Changes:
  • included the scripts update this time. :mrgreen:
  • Siege title fixes
The delta contains more scripts than just the files changed from 2014-07-09, which are:

./ManiaPlanetServer
./ManiaPlanetServer.exe
./UserData/Packs/Elite.Title.Pack.Gbx
./UserData/Packs/Royal.Title.Pack.Gbx
./UserData/Packs/Siege.Title.Pack.Gbx
./UserData/Scripts/Libs/Nadeo/Chrono.Script.txt
./UserData/Scripts/Libs/Nadeo/Clublink.Script.txt
./UserData/Scripts/Libs/Nadeo/CustomUI.Script.txt
./UserData/Scripts/Libs/Nadeo/Interface.Script.txt
./UserData/Scripts/Libs/Nadeo/Markers.Script.txt
./UserData/Scripts/Libs/Nadeo/Mode.Script.txt
./UserData/Scripts/Libs/Nadeo/ScoresTable2.Script.txt
./UserData/Scripts/Libs/Nadeo/ShootMania/BeginnersWelcome.Script.txt
./UserData/Scripts/Libs/Nadeo/ShootMania/Debug.Script.txt
./UserData/Scripts/Libs/Nadeo/ShootMania/Draft.Script.txt
./UserData/Scripts/Libs/Nadeo/ShootMania/SpawnScreen.Script.txt
./UserData/Scripts/Libs/Nadeo/ShootMania/Toss.Script.txt
./UserData/Scripts/Libs/Nadeo/ShootMania/WarmUp2.Script.txt
./UserData/Scripts/Libs/Nadeo/TabsServer.Script.txt
./UserData/Scripts/Libs/Nadeo/Top2.Script.txt
./UserData/Scripts/Modes/ShootMania/Battle.Script.txt
./UserData/Scripts/Modes/ShootMania/ModeBase.Script.txt
./UserData/Scripts/Modes/ShootMania/ModeMatchmaking.Script.txt

As listed above, ./UserData/Packs/Royal.Title.Pack.Gbx was changed, but actually left out of the delta zip.

Re: ManiaPlanet 3.1 Server 2014-07-10

Posted: 11 Jul 2014, 09:55
by magnetik
APT repo updated :thumbsup:

Re: ManiaPlanet 3.1 Server 2014-07-10

Posted: 11 Jul 2014, 16:00
by Fabinou38
Problem when we start dedicated server: dedicated can't recognize maps and matchsettings! :(
(No problem with MPS 2 and 3)

Re: ManiaPlanet 3.1 Server 2014-07-10

Posted: 11 Jul 2014, 18:41
by xbx
Fabinou38 wrote:Problem when we start dedicated server: dedicated can't recognize maps and matchsettings! :(
(No problem with MPS 2 and 3)
can you be more specific?
no error message?

Re: ManiaPlanet 3.1 Server 2014-07-11

Posted: 11 Jul 2014, 19:11
by xbx
Hi, I've
Added a little update on 2014-07-11:
  • SM: new reload speed setting for the arrows weapon
  • updates to the scripts & elite pack
http://files.maniaplanet.com/ManiaPlane ... -07-11.zip

Re: ManiaPlanet 3.1 Server 2014-07-11

Posted: 11 Jul 2014, 19:21
by hackie
Uhm , don't know if its the game or the server but its only in script mode :

When I cross the finisch line in stadium and hit backspace ( to take the car to the start ) the car goes futher after finisch instead of going to the start.
After 1 or 2 sec the car goes to the start.

Re: ManiaPlanet 3.1 Server 2014-07-10

Posted: 11 Jul 2014, 19:28
by Fabinou38
xbx wrote:
Fabinou38 wrote:Problem when we start dedicated server: dedicated can't recognize maps and matchsettings! :(
(No problem with MPS 2 and 3)
can you be more specific?
no error message?
For example (using TMCanyon - Nadeo maps pack A)

Code: Select all

[2014/07/11 12:42:43] Initializing...
[2014/07/11 12:42:43] Configuration file : dedicated_cfg.default.txt
[2014/07/11 12:42:43] Loading system configuration...
[2014/07/11 12:42:43] ...system configuration loaded
[2014/07/11 12:42:44] Loading cache...
[2014/07/11 12:42:44] ...OK
[2014/07/11 12:42:44] Listening for xml-rpc commands on port 5001.
[2014/07/11 12:42:44] Loading dedicated server configuration...
[2014/07/11 12:42:44] ...Dedicated server configuration loaded
[2014/07/11 12:42:44] Connecting to master server...
[2014/07/11 12:42:46] ...OK
[2014/07/11 12:42:47] Identifying on master server...
[2014/07/11 12:42:48] ...OK
[2014/07/11 12:42:48] Please wait, loading...
[2014/07/11 12:42:48] Please wait...
[2014/07/11 12:42:48] URL: maniaplanet://#join=xxxxxxx@TMCanyon
[2014/07/11 12:42:48] Match settings file : Server
[2014/07/11 12:42:48] Loading match settings...
[2014/07/11 12:42:48] ...ERROR: The playlist file does not exist.
...Could not load the match settings
[2014/07/11 12:42:48] Server not started: no Maps available. Check your matchsettings!
[2014/07/11 12:42:48] Server not running, exiting.
And 2nd try :

Code: Select all

[2014/07/11 20:24:27] Initializing...
[2014/07/11 20:24:27] Loading system configuration...
[2014/07/11 20:24:27] ...ERROR: No configuration file.
...Could not load the system configuration
[2014/07/11 20:24:27] Loading cache...
[2014/07/11 20:24:27] ...OK
[2014/07/11 20:24:27] Listening for xml-rpc commands on port 5001.
[2014/07/11 20:24:27] Please wait, loading...
[2014/07/11 20:24:27] URL: maniaplanet://#join=xxx.xx.xx.xx::2351
[2014/07/11 20:24:27] No match settings file
[2014/07/11 20:24:27] Server not started: no ServerName specified.
[2014/07/11 20:24:27] Server not running, exiting.
Matchsettings and maps are in MPServer folder (\usersdata\maps\...)

Re: ManiaPlanet 3.1 Server 2014-07-11

Posted: 11 Jul 2014, 19:31
by hackie
I'm running this server also and have no problems.


Look at this : http://forum.maniaplanet.com/viewtopic. ... 65&t=17341

You can create youre own matchsettings.

Re: ManiaPlanet 3.1 Server 2014-07-11

Posted: 11 Jul 2014, 19:32
by undef.de
hackie wrote:Uhm , don't know if its the game or the server but its only in script mode :

When I cross the finisch line in stadium and hit backspace ( to take the car to the start ) the car goes futher after finisch instead of going to the start.
After 1 or 2 sec the car goes to the start.
At the beta phase it was only in the legacy modes, but now it's only in the ModeScripts.

And yes, it would be very very nice if this can be fixed soon, because it's waste time playing. 8-)