[Solved] Wrong custom weapon in replay
Posted: 22 Jul 2014, 17:18
Hey, I wanted to create a video about my titlepack elite alternative but I encountered some difficulties.
In this mode the attacker has the laser and a grenade, which work fine in the replay editor. However the defenders have the rockets and a shotgun and I don't know why when I'm editing a replay the defenders have the rockets and a grenade (instead of a shotgun).
I made 4 video records to be sure you understand well:
- An attacker action: http://youtu.be/G-YDSz2VLMA
- A replay of the attacker action: http://youtu.be/ATOd5Buyt90
- A defender action: http://youtu.be/Ql7hJwqlc1U
- A replay of the defender action: http://youtu.be/JSDHuZTPVD4 (problem in this one)
As you can see, the weapons used in the two last ones are different but this is the same action
And there are the replays used (atk and def), I put keys at the fire instants.
I'm guessing that's a glitch, but it may come from my script. So I tried to record a new ghost in the replay editor with an old version of the shotgun (because the one currently used cannot work outside of my mode) and it does the exact same result, so I don't think my script is the problem.
Any suggestion?
In this mode the attacker has the laser and a grenade, which work fine in the replay editor. However the defenders have the rockets and a shotgun and I don't know why when I'm editing a replay the defenders have the rockets and a grenade (instead of a shotgun).

I made 4 video records to be sure you understand well:
- An attacker action: http://youtu.be/G-YDSz2VLMA
- A replay of the attacker action: http://youtu.be/ATOd5Buyt90
- A defender action: http://youtu.be/Ql7hJwqlc1U
- A replay of the defender action: http://youtu.be/JSDHuZTPVD4 (problem in this one)
As you can see, the weapons used in the two last ones are different but this is the same action

And there are the replays used (atk and def), I put keys at the fire instants.
I'm guessing that's a glitch, but it may come from my script. So I tried to record a new ghost in the replay editor with an old version of the shotgun (because the one currently used cannot work outside of my mode) and it does the exact same result, so I don't think my script is the problem.
Any suggestion?