[TitlePack] Elite Pro Mod - call for help [closed]
Posted: 22 Jul 2014, 23:07
Hi,
Intro
I'm really surprized about what NADEO did with the latest updates. So much is possible now and I'm really impressed!
Good Job NADEO.
Its possible to make weapons, moves, actions, ... but it's up to us -the community- to make a cool gamemode with it so thats what I wanna do... And I need your help.
My idea is to create an alternative for Elite. Not to compete with NADEO or with Fleo's EliteAlternative because those modes are awesome... I just think the current Elite can use something extra.
Because I'm not really a casual player I want it to be a serious mod. Hence the name Elite Pro Mod.
The "Problem" with Elite:
- Defenders camp all the time
- Not that much variaty in the gameplay
- Doesnt show all possibilities of ManiaPlanet ( Item pickups, weapons, moves, etc )
- It takes 7months to get new maps. I think this also adds to the repetitiveness.
Ideas
1. How can we stop the camping?
--> Defenders get 2 armors OR each defender can respawn 1x. The attacker gets 6armors.
--> Items on the map. If defenders camp the attacker will easily pick up all items.
2. What items can be on a map & how much?
--> The armors ( white items from Combo ) can be a great addition and maybe it's enough?
--> 3 armors/map is more than enough
Any other items we should use? (Full or partial stamina reload, a weapon pickup with only 1 bullet, increased movement-speed for a limited time, ...)
3. What weapons should the attacker have?
--> Xenom was creating a single-dot-rail ( currently all lasers in ShootMania have the 3-dot-system )
I havent tested it, but if defenders have 2 armors I think it's acceptable that the laser is buffed a bit.
The laser does 1 damage.
--> PowerRail : The attacker supercharges his rail ( longer reload so that it becomes stronger)
The PowerRail does 2 damage = instantkill.
I like how attackers only have rails, but if you know any other good weapons then leave a comment!
4. What weapons should the defenders have?
--> Rockets. I think we all got used to them & it has become a part of our movement (bumping)
--> PowerRockets: bigger slower rockets that take up more energy, but do more damage.
The PowerRockets do 2 damage.
5. What moves could we add?
--> Maybe a dodge/zigzag? So you instantly strafe 1-2meters to the left/right.
I'm looking for:
- Someone who can create the weapons and alter them 20x until its properly balanced.
- Someone who can create the moves like jagger
- Someone who can create the script
- Feedback by the community to make this gamemode work
Cheerz
Intro
I'm really surprized about what NADEO did with the latest updates. So much is possible now and I'm really impressed!

Its possible to make weapons, moves, actions, ... but it's up to us -the community- to make a cool gamemode with it so thats what I wanna do... And I need your help.
My idea is to create an alternative for Elite. Not to compete with NADEO or with Fleo's EliteAlternative because those modes are awesome... I just think the current Elite can use something extra.
Because I'm not really a casual player I want it to be a serious mod. Hence the name Elite Pro Mod.
The "Problem" with Elite:
- Defenders camp all the time
- Not that much variaty in the gameplay
- Doesnt show all possibilities of ManiaPlanet ( Item pickups, weapons, moves, etc )
- It takes 7months to get new maps. I think this also adds to the repetitiveness.
Ideas
1. How can we stop the camping?
--> Defenders get 2 armors OR each defender can respawn 1x. The attacker gets 6armors.
--> Items on the map. If defenders camp the attacker will easily pick up all items.
2. What items can be on a map & how much?
--> The armors ( white items from Combo ) can be a great addition and maybe it's enough?
--> 3 armors/map is more than enough
Any other items we should use? (Full or partial stamina reload, a weapon pickup with only 1 bullet, increased movement-speed for a limited time, ...)
3. What weapons should the attacker have?
--> Xenom was creating a single-dot-rail ( currently all lasers in ShootMania have the 3-dot-system )
I havent tested it, but if defenders have 2 armors I think it's acceptable that the laser is buffed a bit.
The laser does 1 damage.
--> PowerRail : The attacker supercharges his rail ( longer reload so that it becomes stronger)
The PowerRail does 2 damage = instantkill.
I like how attackers only have rails, but if you know any other good weapons then leave a comment!
4. What weapons should the defenders have?
--> Rockets. I think we all got used to them & it has become a part of our movement (bumping)
--> PowerRockets: bigger slower rockets that take up more energy, but do more damage.
The PowerRockets do 2 damage.
5. What moves could we add?
--> Maybe a dodge/zigzag? So you instantly strafe 1-2meters to the left/right.
I'm looking for:
- Someone who can create the weapons and alter them 20x until its properly balanced.
- Someone who can create the moves like jagger
- Someone who can create the script
- Feedback by the community to make this gamemode work
Cheerz