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Font importer
Posted: 24 Jul 2014, 12:12
by angry_duck
Hi!
A new version of NadeoImporter has just been released. It contains a brand new feature: now you can import fonts for your title packs
Download the latest version of NadeoImporter here:
http://doc.maniaplanet.com/creation/importer/
Specific documentation to import fonts:
http://doc.maniaplanet.com/creation/imp ... _font.html
Re: Font importer
Posted: 26 Jul 2014, 11:23
by faserg1
Cool!
Re: Font importer
Posted: 31 Jul 2014, 14:49
by Florenzius
404 Error!

Re: Font importer
Posted: 31 Jul 2014, 15:12
by magnetik
Re: Font importer
Posted: 31 Jul 2014, 18:30
by Florenzius
And where is the download link? This is the Documentation
Re: Font importer
Posted: 31 Jul 2014, 19:19
by phil13hebert
ManiaDesign wrote:And where is the download link? This is the Documentation
Here 
Re: Font importer
Posted: 31 Jul 2014, 19:27
by Florenzius
thx!
Re: Font importer
Posted: 24 Aug 2014, 14:58
by Darkminus
I tried it, it works pretty well. That would be nice to be able to apply a font to in game message (UI.BigMessage, UI.StatusMessage, Notices....), chat font (even format..) would be nice too...

Re: Font importer
Posted: 24 Aug 2014, 17:06
by novationx
Darkminus wrote:I tried it, it works pretty well. That would be nice to be able to apply a font to in game message (UI.BigMessage, UI.StatusMessage, Notices....), chat font would be nice too...

Excatly.... Why did you allow custom fonts in the first place?
The answer probably is : To give it a personal touch/design
Well, as a webdesigner, you cant mix fonts together. Sometimes It just doesnt match & it doesnt look nice.
You could say not all fonts are compatible.
Thats why if you, NADEO, are allowing custom fonts, then every textlabel should be able to have its own font.

Re: Font importer
Posted: 27 Sep 2014, 09:22
by Darkminus
A font for everything would be nice ..
+ Please, could you add font support for <playerlist /> ?
