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ManiaPlanet Server 2014-09-10
Posted: 10 Sep 2014, 16:20
by xbx
Hello folks.
here is a small update:
http://files.maniaplanet.com/ManiaPlane ... -09-10.zip
(and the changes from 2014-07-24: http://files.maniaplanet.com/ManiaPlane ... _delta.zip )
Main changes are:
* SM: ping though wall fix
* SM: falldamage disabled
* TM: multilap script modes "coherence checks" ban should be fixed
Re: ManiaPlanet Server 2014-09-10
Posted: 10 Sep 2014, 16:23
by SSM.Speed...
hi
merci
de speed
Re: ManiaPlanet Server 2014-09-10
Posted: 10 Sep 2014, 18:54
by oliverde8
hi, thanks a lot, will test and update this weekend

Re: ManiaPlanet Server 2014-09-10
Posted: 11 Sep 2014, 06:11
by fng_thatoneguy
LOL!!! It's like washing my car on a sunny day... it's guaranteed to rain shortly afterward.
I waited until tonight to update my server with the 2014-07-24 update because we had a spike in activity for several weeks after the "From Paris with Games" Steam sale. Now that we've died back down I'm able to update the servers... so I decide tonight is the night since it's been a while since the last update.
Not 1 hour within my updating the server, the new one comes out!
GG Nadeo! Our timing is psychically linked somehow. It's a timey-wimey thing.
I'll update right now and make sure the falling stamina loss is truly gone with both server and client updated. I'll report back in a little bit.
Re: ManiaPlanet Server 2014-09-10
Posted: 11 Sep 2014, 06:13
by fng_thatoneguy
... Also ...
Did the mode scripts get updated too? Do we need to update those as well?
Re: ManiaPlanet Server 2014-09-10
Posted: 11 Sep 2014, 06:27
by Suma
xbx wrote: * TM: multilap script modes "coherence checks" ban should be fixed
It
is fixed and the delta update worked like a charm.
Well done.

Re: ManiaPlanet Server 2014-09-10
Posted: 11 Sep 2014, 07:16
by fng_thatoneguy
I tried with the full version and it worked like a charm too... thanks again!
Re: ManiaPlanet Server 2014-09-10
Posted: 11 Sep 2014, 09:37
by xbx
yeah of course it is.
as is a fix for long running lobbies where players could no longer spawn, and had to be restarted quite often - the "scheduled challenge restart" thing.
Re: ManiaPlanet Server 2014-09-10
Posted: 11 Sep 2014, 09:47
by HaagseSmurf
xbx wrote:
yeah of course it is.
as is a fix for long running lobbies where players could no longer spawn, and had to be restarted quite often - the "scheduled challenge restart" thing.
Awesome

All servers updated and running smoothly

Re: ManiaPlanet Server 2014-09-10
Posted: 11 Sep 2014, 14:29
by fng_thatoneguy
The mode scripts did have some updates; none that affected me as far as I could tell, but I updated them anyway. Everything seems to be working fine so far.
Thanks again!
