Recently, I noticed that you long inaction.
I wonder what are you waiting for?
After spending some analysis, as well as interviewing my friends about the games ManiaPlanet I gathered information, I think it will be useful to you.
Therefore please hear me out.
Special maps (Events!)
Let's imagine the following.
We go in the game, play for a while and then ..
Obtain a sudden the news - "You have a new Challenge!"
We can click "Accept" or "Reject".
In case of refusal we have lost 5 planets.
If we click accept the event that we are transported to a random map (taken from the server ManiaPlanet) where the fight for a while against a bot or random players.
Or collect crystals (hello platform)) You can also create special rules say to find even for a time in the style of Obstacle or kill all bots or players in Melee or Royal
You can add additional mode Infected pretty funny.
When you're won you'll get 25 planets (all may depend on the complexity of the bots / players or maps))
If we losing challenge then we lost 25 planets (are admitted to the benefit of the winner))
Time out for the event maps
Suppose that there is a time limit for the special maps (events) say (like the official time) would be a minute or an hour.
After him we possibly can to fight again if we get the event call again.
Harder (Shadow maps)
I propose to create a special maps. It will be varying degrees of sophistication dark map (ex: you can take the black flag maps) here will attend more challenging opponents smart bots and strong phantoms.
Plus there will be other conditions (you can create a diversity, collect crystals or keys; battle on the Melee, or test your speed in the Obstacle.) to go through a complicated map need to try fairly
because the time will be even less (any other conditions) where you need to survive. I would also say that it is possible to add special effects to the dark, it should be dark, you can play with the lighting
and special effects, to come up with an interesting thread.
Scripts schedule (MS)
You can also add scripts to include these features in the game.
(eg snack special effects using MS or plugin you can activate additional. opportunities for the game).
Smashing, breaking objects (new objects!)
Suppose that there are individual objects that we can destroy (burn or break by shooting) - it adds variety to the game.
Light the torches
It would be interesting if it were possible to burning is unactive torches by rockets. This could create a realistic game, as well as additional modes.
For example need to go into complete darkness lighting the torches that will illuminate our path and drive away evil spirits. (Knock-knock).
Play for Real (test maps with friends offline)
I beg you to create an opportunity to play together on the maps created by map editor.
In this case, it does not need to be a server, titles, extra keys or other tons.
Just another mouse. Let "ManiaPlanet" (ShootMania) will allow the test to play in pvp (1vs1) on map creation directly in the editor, or the downloaded from servers in the game.
I'm talking about the split-screen mode, and how to give players the opportunity to try the game with your friends on your or is not their maps.
Why?
In general to test the map prior to publication and make sure that it is a good fit to the game.

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Additional wishes:
#1 Make the ability to change weapons without scripts.
(officially add the game objects and scripts with weapons of Combo).
#2 I can not choose a weapon, I can not customize weapons. (Lightweight scripts for units with a weapon change).
#3 Saving your progress on the map (an excellent example of the Solo Platform map).
#4 Check for new things to upgrade the capabilities of some things, better weapons and so on.
#5 More parkour - additional traffic during the planning of "flight." (eg Windmill).
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á´¥ I do not see the point in this fight, except for the planets and the experience to be something else. (let it be new objects - loc files should already).
á´¥ I want to be able to explore, I do not see that I here should to do? (You can add to each maps "something" special its because of what it will be nice to run over and over again))
á´¥ For example Solo Platform. (take for analysis TrackMania)
Medals: easy win bronze, silver and gold, but it is not easy to get Nadeo Medal. This is just "something" cause a person to come back later and improve the time.
Well it is possible to bite the record for the map of Official race.

More ..
á´¥ What the game does not catchy? How is repelled developers to improve that game?
á´¥ Different studios use, a variety of tricks that the player has played all the time, went and came into the game, a well-known example of a mouse (Cookie Clicker)
None of events, no daily awards for input, no regular events this game has not.
(excluding advertising various manialinks, etc)..
á´¥ ShootMania it's Quake:
Think of anything other than cyber discipline you differ? A need any differences at all? Maybe that's what keeps you from becoming something interesting?
á´¥ Should be set up full-fledged reality. (QuestMania) The Sims. MMORPG. Sword Art Online the game; Animal Crossing (I know that lol)); Watch Dogs; etc ..
Additionally Games: Warframe; Minecraft.
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I wish you to develop and progress, going forward and creating amazing things.
Please do not be silent, I want to see your games popular. Good luck!
