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[BUG][Tm2Valley] Bump in Tunnel road [still not fixed]
Posted: 06 Apr 2015, 22:49
by haenry
Building with tunnels I've stumbled across a little bump at the lower edge of the 3-2-9 Block. It is the tunnel lower end of the tunnel slope.
When you drive over it, you can notice that the car makes a little hop.
In front of a turn the hop is sadly strong enough to initiate a slide, which is really unexpected because the player cannot see the little bump.
Here is a video I shot of the car jumping over these hops:
https://dl.dropboxusercontent.com/u/893 ... tHops.webm
And here is the mapfile, if you want to try it out yourself:
https://dl.dropboxusercontent.com/u/893 ... ty.Map.Gbx
This really bothers me because I cannot continue my map or even use this block in the future
I know that Nadeo doesn't usually change blocks, but this is really a must and will not really affect maps in their functionality (except maybe some very very rare PF maps, although I haven't seen a Valley PF exploiting this bump yet.

).
Re: [BUG][Tm2Valley] Bump in Tunnel road
Posted: 06 Apr 2015, 22:50
by Ozon
Support
Re: [BUG][Tm2Valley] Bump in Tunnel road
Posted: 12 Apr 2015, 19:00
by airneko83
Support (also for canyon tunnel

)
Re: [BUG][Tm2Valley] Bump in Tunnel road
Posted: 13 Apr 2015, 07:29
by Fix
This will be fixed in a future next data update (I don't know when), this will change a bit the gameplay of this block at the same time because correcting this curve will modify polygons on a long distance. The bug fix will be backward compatible : old maps will still have this bug, unless they are re-opened/ re-saved in the editor.
Can I have more infos on which canyon tunnel you encounter the problem ?
Re: [BUG][Tm2Valley] Bump in Tunnel road
Posted: 13 Apr 2015, 23:52
by airneko83
Re: [BUG][Tm2Valley] Bump in Tunnel road
Posted: 14 Apr 2015, 16:37
by gado
airneko83 wrote:more info at author comment

The "info" is that haenry mentions the bump, intro and links this exact thread
I screened the intro where the bump is shown below. The blocks in question are 4-6-3 and 4-2-2

Re: [BUG][Tm2Valley] Bump in Tunnel road
Posted: 18 Apr 2015, 10:30
by haenry
I think the issue is that all these tunnel blocks have a slightly elevated road like the one on the right in your picture, gado.
But the tunnel entrance block does not have the little elevation. Thus the problems appear.
Thanks for the reply and the fix, Fix. I'm surprised there was actually a reaction here in the forums
btw, while you're updating the canyon blocks already, you should really fix this bug:
viewtopic.php?f=470&t=29862&p=234831&hi ... er#p234831
It is very easy to fix because one of the plates is just misplaced. It is annoying because you see it every time you drive through that block

Re: [BUG][Tm2Valley] Bump in Tunnel road
Posted: 19 Jun 2015, 01:04
by Fix
the canyon tunnel bump has been fixed, thanks for your help =)
Re: [BUG][Tm2Valley] Bump in Tunnel road[fixed]
Posted: 19 Jun 2015, 13:12
by Ozon
Re: [BUG][Tm2Valley] Bump in Tunnel road[fixed]
Posted: 19 Jun 2015, 21:50
by haenry
Thank you for your work, but it still doesn't feel very smooth.
Between 6-4-3 and 4-1-2 it looks like this:

And this drives really smooth.
but between the tunnel entrance 6-4-3 and the medium curve 4-2-2 it looks like this:

I didn't test all combinations, but after quite some testing I came to the conclusion, that the curve 4-2-2 has a slightly higher road
If you connect it with a straight tunne piece, you can actually hear and feel the bump, when you turn up the volume enough.
So it looks like you fixed another block
I hope you can fix the curve too
EDIT: Or will this be pushed with a later update?