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[ACTION] Reload issue

Posted: 14 Jun 2015, 15:29
by weerwolf
G'day ya all ^^

Working on the use of custom weapons/actions, which use a reload options presented me with a dilemma.
(used in my RoyalRoulette mode for those who know it)

In my script i use the code to bind the weapon to a player, and always before that unbind everything else used.

But, in case the next round, a identical weapons is bind again. It seems that the energy reload just went on.
e.g. for RoyalRoulette: when someone got the 'special' nuclear bomb, it may happen they start of with a fully loaded nuclear bomb.

I just seem not to get this problem fixed.