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[Cancelled] Turbo: Community Title Pack

Posted: 04 Jul 2015, 23:06
by Dommy
Image
The first 100% scripted singleplayer TrackMania title pack
This is a unofficial showcase and proof of concept

TMarc brought it here

>> Gameplay demo footage on YouTube! <<

Hello! :)
I really like to script in ManiaPlanet. After i saw the first TrackMania Turbo footage - the E3 trailer - i was just amazed. I really love what NADEO did with this. I complain about some small details (like UPlay) but my feels are mostly warm for this game. Since we all know the game is done with manialink & ManiaScript - the two things i know best, I thought "November, it's so long...", what forced me to do a new title pack. After over week of hard work, closed NDA tests with my buddies and majestic "Ready...?" topic I decided to finally show you how much is done for now.

WHEN IT'S AVAILABLE?
The release date is not set yet. When I'll know when title will be released, I'll share this information here before.

FORUM SCHEDULE
With the release of the title pack, 2 new topics on this forum will be open. First one will be centralized news source for the title. Second, in Workbench section, will be a wishlist/bug report section.

@NADEO:
First of all - sorry for copying your game :mrgreen: , but i just love the concept.
If you feel like I broke any of your copyrights, please inform me - I'll remove features making issues, even whole title if there is that need.

TITLE PACK FEATURES
  • Completely scripted solo campaign - custom map selection page, it's not using almost any legacy functions!
  • Many remakes of existing maps and own creations - such as community tribute extra map
  • Texture mod by iNDEX and signs by iNDEX, Purification and Nerpson
  • Custom items by xrayjay (not confirmed yet)
  • Completely new, custom user interface - scripted manialinks working via persistent variables to remove any singleplayer mode delays
  • Dynamic music - normal themed songs on high speeds, radio versions on slow speeds
  • Custom menu with basic actions, FAQ, RSS news, credits and donations
  • Jump distance meter (not completely accurate, due to script limitations)
  • Multiplayer support DLC (as update after release)
  • Split-Screen mode DLC (as update after release)
  • Random bugs
  • Random crashes!
  • MORE CRASHES!
  • BLUESCREENS!

Re: [45%] Turbo: Community Reconstruction - progress report

Posted: 04 Jul 2015, 23:08
by NJin
FIRST!!!

Re: [45%] Turbo: Community Title pack - work in progress

Posted: 04 Jul 2015, 23:12
by oliverde8
Second, :roflol:

That looks amazing :thumbsup:

Re: [45%] Turbo: Community Title Pack - work in progress

Posted: 04 Jul 2015, 23:35
by Fabinou38
Wow.. EXCELLENT!! :D :thumbsup:
Keep up your works man! ;)

Re: [45%] Turbo: Community Title Pack - work in progress

Posted: 04 Jul 2015, 23:58
by hackie
Who needs Nadeo ? we have domino54. :roflol:

Looks awesome. :thumbsup:

Re: [45%] Turbo: Community Title Pack - work in progress

Posted: 05 Jul 2015, 00:10
by NJin
hackie wrote:Who needs Nadeo ? we have domino54. :roflol:

Looks awesome. :thumbsup:
WTF?!

Look at Interface: Track #33, speed at 333?!

ILLUMINATI?!

Re: [45%] Turbo: Community Title Pack - work in progress

Posted: 05 Jul 2015, 00:20
by Mandark
Will this feature Valley and Canyon too?

Re: [45%] Turbo: Community Title Pack - work in progress

Posted: 05 Jul 2015, 00:27
by Dommy
The goal is to have 10 stadium maps at the beginning, with more in later updates. Canyon/Valley maps will be done when we will see them for the first time in original look and mods will be done :thumbsup: .

Re: [45%] Turbo: Community Title Pack - work in progress

Posted: 05 Jul 2015, 07:10
by Florenzius
Dommy, You can be nadeo-member, really! Nice work! The community loves you :thx: 8-) :thumbsup: :) ;) :mrgreen:

Re: [45%] Turbo: Community Title Pack - work in progress

Posted: 05 Jul 2015, 10:08
by meuh21
domino54 wrote:The first 100% scripted singleplayer TrackMania title pack

TITLE PACK FEATURES
  • Completely scripted solo campaign - custom map selection page, it's not using almost any legacy functions!
  • Completely new, custom user interface - scripted manialinks working via persistent variables to remove any singleplayer mode delays
  • Custom menu with basic actions, FAQ, RSS news, credits and donations
I don't know if i understand well, but you mean the first after Stunt, Raid Valley, TM Plus and maybe Moon :mrgreen:

Nice to see a so big community project but... what a bad idea to copy a Nadeo work. Because in November your work shouldn't be still interesting and because it won't bring diversity in Maniaplanet. So many talented people in a community project could produce much more interesting stuff (for example in Canyon or valley because we don't know yet how it will be in Turbo and we can imagine many possibilities : http://www.meuhmania.com/meuhbox/?p=2012 ). But it's just my opinion ;)