List of 50 bugs and suggestions
Posted: 29 Jul 2015, 22:45
A pretty long thread about ShootMania bugs & suggestions as requested by Tmarc.
Maybe NADEO can use this thread as a to-do list or inspiration for the game's next big update(s).
I'll add more, but currently I chose ( what I find ) the most important ones.
Will maybe later add colors & prioritize.
BUGS
MatchMaking
Random MatchMaking Suspensions
Incorrectly shown Masters
Matches/Mapvotes already start while players all still connecting
Unbalanced matches
Some parts of the menu's too wide
Random forfeits
My imaginary twinbrother is still in the lobby
Let crashed players return to their matches without hassle. Why even reconnect to the lobby first?
Others
Overlapping mp-menu with ingame blocks/map
MarioJump Bug
No hit-animation (yellow +number) for last hit in Joust & other modes
Replay Manialink "Download" button overlapping other menus
Issues with grapples such as : 2nd grapple not showing // random lines in the air // grapple-visuals not showing correctly
Incorrect sound source metal lamps
No rocket bump on this redblock
Stretched clublink images on spawns/scoreboard/poles
No nucleus in tunnels after spawning there
Castle Blocks next to wooden slides inherit properties ( sliding )
Forcefield block takes away ammo/stamina
Player using multiple accounts to play on 1 server...
Crosshair not centered while spectating
Hud elements centered after clicking MP-logo in Siege
Crosshairs not working correctly, hidden behind blocks/HUD & pixelated
Arrow Pad : A closer look
HUD element pixelated
Z-index links not working correctly
Buddylist : Not being able to talk to and/or add your friends
Need to close buddylist first before you can enter a private server
Show "Calculating AR" with a cool animation. Currently you show the incorrect AR-value in the beginning of the round.
Kick crashed players! Detect that the same player with the same MP-ID is connecting and kick the other one.
The toss before matches shows weird numbers.
Some Players can not vote in the toss. The button is unresponsive.
Cage visibility sucks on long-distances. Even on high settings. Try to fix or redesign cages for a better visibility.
SUGGESTIONS
MatchMaking
Dont lose allies when lobby-map changes
Dont reset masters when lobby-map changes
MinimumWins as a server setting (to block smurfs & new players)
Increase Penalty time (After random suspensions are fixed) for leavers & inactive players
Move map-voting to lobby so players dont need to load 2maps (=faster experience for everyone)
Spectate Matches without being able to chat
Make Lobby HUD customizable ( master, playerlist , positions, #entries )
Make masters more interesting/more awarding in lobby.
Others
1 player shouldnt affect other player's connection --> Rework snap & lagcompensation
Ranking up is boring! Make it interesting and possible for all gamemodes.
Update the ladders quicker/better. Everybody with the same rank shouldnt happen. ( Once played a match with 5x rank3-eu ... )
Leaderboards, player-&team profiles and maniaplanet cups
Color-Management of HUD, players & in-game blocks
zooming StormMan animation when on railpad
Play sound when player smacks into a wall with high speed
Cant use buddylist/chat while calculating shadows/rendering
Well-thought-out IRC clone inside ManiaPlanet
More "post" options inside maniahome
Improved loadingscreens with tips, tricks & artwork
Help new players in this game with explanations and tutorials as well as links to documentation etc
Ingame shots/actions get rewarded with bonus-LP
Water : Dont lose stamina -- Walk faster in the water -- Swim faster in the water using stamina
More control of up/downloads ingame (via settings)
Rework the shape of the Teleport
Show a more interesting after-match report with stats and other info.
Have some signs / indicators / holograms to guide players into the right direction. ( Especially useful for Siege )
A Central Store for content directly in-game
Improve already excisting blocks
Improve excisting blocks, block requests/variants
This is the power-up I (we?) want in 2016.
PS : Limited myself to the English forums as my French aint good enough.
Maybe NADEO can use this thread as a to-do list or inspiration for the game's next big update(s).
I'll add more, but currently I chose ( what I find ) the most important ones.
Will maybe later add colors & prioritize.
BUGS
MatchMaking
Random MatchMaking Suspensions
Incorrectly shown Masters
Matches/Mapvotes already start while players all still connecting
Unbalanced matches
Some parts of the menu's too wide
Random forfeits
My imaginary twinbrother is still in the lobby
Let crashed players return to their matches without hassle. Why even reconnect to the lobby first?
Others
Overlapping mp-menu with ingame blocks/map
MarioJump Bug
No hit-animation (yellow +number) for last hit in Joust & other modes
Replay Manialink "Download" button overlapping other menus
Issues with grapples such as : 2nd grapple not showing // random lines in the air // grapple-visuals not showing correctly
Incorrect sound source metal lamps
No rocket bump on this redblock
Stretched clublink images on spawns/scoreboard/poles
No nucleus in tunnels after spawning there
Castle Blocks next to wooden slides inherit properties ( sliding )
Forcefield block takes away ammo/stamina
Player using multiple accounts to play on 1 server...
Crosshair not centered while spectating
Hud elements centered after clicking MP-logo in Siege
Crosshairs not working correctly, hidden behind blocks/HUD & pixelated
Arrow Pad : A closer look
HUD element pixelated
Z-index links not working correctly
Buddylist : Not being able to talk to and/or add your friends
Need to close buddylist first before you can enter a private server
Show "Calculating AR" with a cool animation. Currently you show the incorrect AR-value in the beginning of the round.
Kick crashed players! Detect that the same player with the same MP-ID is connecting and kick the other one.
The toss before matches shows weird numbers.
Some Players can not vote in the toss. The button is unresponsive.
Cage visibility sucks on long-distances. Even on high settings. Try to fix or redesign cages for a better visibility.
SUGGESTIONS
MatchMaking
Dont lose allies when lobby-map changes
Dont reset masters when lobby-map changes
MinimumWins as a server setting (to block smurfs & new players)
Increase Penalty time (After random suspensions are fixed) for leavers & inactive players
Move map-voting to lobby so players dont need to load 2maps (=faster experience for everyone)
Spectate Matches without being able to chat
Make Lobby HUD customizable ( master, playerlist , positions, #entries )
Make masters more interesting/more awarding in lobby.
Others
1 player shouldnt affect other player's connection --> Rework snap & lagcompensation
Ranking up is boring! Make it interesting and possible for all gamemodes.
Update the ladders quicker/better. Everybody with the same rank shouldnt happen. ( Once played a match with 5x rank3-eu ... )
Leaderboards, player-&team profiles and maniaplanet cups
Color-Management of HUD, players & in-game blocks
zooming StormMan animation when on railpad
Play sound when player smacks into a wall with high speed
Cant use buddylist/chat while calculating shadows/rendering
Well-thought-out IRC clone inside ManiaPlanet
More "post" options inside maniahome
Improved loadingscreens with tips, tricks & artwork
Help new players in this game with explanations and tutorials as well as links to documentation etc
Ingame shots/actions get rewarded with bonus-LP
Water : Dont lose stamina -- Walk faster in the water -- Swim faster in the water using stamina
More control of up/downloads ingame (via settings)
Rework the shape of the Teleport
Show a more interesting after-match report with stats and other info.
Have some signs / indicators / holograms to guide players into the right direction. ( Especially useful for Siege )
A Central Store for content directly in-game
Improve already excisting blocks
Improve excisting blocks, block requests/variants
This is the power-up I (we?) want in 2016.
PS : Limited myself to the English forums as my French aint good enough.