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Use mod on custom textures on objects

Posted: 03 Mar 2016, 18:31
by BigBang1112
Hello everyone!
It there some possibility to change custom textures on objects with mod? I dont like to link default materials and modify them, because of the default objects in the editor. :?
Didn't try it yet cause dont know where to start.

Thanks for any answers! :roll:

Re: Use mod on custom textures on objects

Posted: 03 Mar 2016, 18:43
by Florenzius
You have to use in convert assistant "hack physics id". The texture must have the name "Hack_<name>_D.dds"

Re: Use mod on custom textures on objects

Posted: 03 Mar 2016, 19:38
by BigBang1112
I do not use convert assistant. (im type of guy who dont like to use help tools)
Is there any way to do it without CA?

Re: Use mod on custom textures on objects

Posted: 03 Mar 2016, 20:10
by Florenzius
I think no, but did you read the documentation? There is explained the nadeo importer. Why you don't use CA? It's easy and without it you have some problems...

Re: Use mod on custom textures on objects

Posted: 03 Mar 2016, 20:23
by Martelprod
Easy :
Majority of Items use game textures to be embed items ( usable on online tracks + less weight possible )

Use this http://www.maniapark.com/ressource.php?id=1362 and put items you want to change textures
You will have the textures names used , the ones you change in you mod

Some tests are necessary

No need CA or NI

HF :yes:

Re: Use mod on custom textures on objects

Posted: 03 Mar 2016, 20:53
by BigBang1112
I made already several objects and items without CA and I didn't have any problems. When I first try the Convert Assistant, it had some MeshType error, and that's all. Using console will tell you exact error, which is what I need.
If it's possible with Convert Assistant, it should be possible with normal consolish NadeoImporter also.

And I read documentation properly (thats where I learned all stuff from NadeoImporter). There's nothing about Hack.
I'll use the linking from premade materials. Will be hard, but it's okay. If there's other way, answer would be great!

Still thanks for answers and help!