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Turbo bugs on pc

Posted: 25 Mar 2016, 11:27
by pandadriver
-Car handling is not improved but it a bit more worse
-Trackbuilder does not work good on a pc, please put back the pc track editor
-it is no fun that you cannot change the car anymore or give the tracks an other shader.
-Room names multiplayer cannot be changed is using the standard username.
-Bring back dedi and the record pannels.
-Hide other cars and your own ghost car does not work, I did press many times the O key wihout succeeding.
-Big contest cannot be created anymore by other users who run a dedicated server.
-Now feels really like a little kid game.

Please fit the above problems, or I will nog buy any nadeo products anymore in the fure. I am very disappointed about the Nadeo developers.

Re: Turbo bugs on pc

Posted: 25 Mar 2016, 11:37
by HaagseSmurf
Hylis wrote:Turbo is a game with a lot of features, 200 campaign maps, hosting by Nadeo and a specific art production. I think you will see that Turbo is a good complementary game to your collection, if you need what it's made for: play with friends with multiple paddles, advance in a deep campaign, challenge the world with a specific artistic feeling made for this version: including musics, cars, menus, billboards, items etc.

Maniaplanet is a platform in evolution. Lagoon environment was made before Turbo. So, the blocks that are in Lagoon in Turbo will be in Maniaplanet, of course (to answer xrayjay) Plus more blocks, minus the specific artistic elements that makes Turbo with it's special taste that we would not want to always be there to let players own style/taste express better (like xrayjay creations ^^) There will be the Lagoon car, music, campaign and access to all Maniaplanet features that are made for the environment to be alive by the power of the players.

It would have been much easier to explain with only console versions of Trackmania Turbo, but we wished to enable players to get it on PC. And I am really happy of this choice! It's more work for us, and probably more sells (cool!) but it was really to give access to people without console to this version. Trackmania Turbo is made to be compliant with consoles and it brings a good polish to the experience while Maniaplanet is much more open.

I bet that you will enjoy both in their own way: Trackmania Turbo and Maniaplanet 4 + the 4 environments! In fact, it's your choice to bet :mrgreen: but it's also a bet for us because we want players to be happy with what we do. And until you know all about Turbo & what is coming next with Maniaplanet 4, it's more difficult to prove.
Source

Re: Turbo bugs on pc

Posted: 25 Mar 2016, 11:56
by Guerro323
-Trackbuilder does not work good on a pc, please put back the pc track editor
Move your mouse to the top bar while editing and click on the gear, then you got the option to go to the classic editor.
-Bring back dedi and the record pannels.
Dedimania and records panel WERE NOT CREATED BY NADEO.
give the tracks an other shader.
You mean the mediatracker ingame? There is, in the classic editor.

Re: Turbo bugs on pc

Posted: 25 Mar 2016, 11:57
by Florenzius
Guerro323 wrote:
give the tracks an other shader.
You mean the mediatracker ingame? There is, in the classic editor.
The shader is the lightning of the textures. :)

Re: Turbo bugs on pc

Posted: 25 Mar 2016, 12:16
by TMarc
ManiaDesign wrote:
Guerro323 wrote:
give the tracks an other shader.
You mean the mediatracker ingame? There is, in the classic editor.
The shader is the lightning of the textures. :)
lighting without n. (In German: Lightning bedeuted Bliz, im Sinne von Gewitterblitz)
Better write light or shadows calculation here.

"Shaders" are now something different. Despite the word shadow in it, today it designs various calculations on surfaces and textures, which can be light and shadow effects, but also many more, see the tech demos of nVidia and AMD ;)