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Import maps from TM²
Posted: 26 Mar 2016, 12:02
by SaW120
So there is a guy on reddit that imported few maps from tm2 into turbo - he's now away for 3 days but i want to import maps now

Anyone knows how it works?
https://www.reddit.com/r/TrackMania/com ... B2_to_tmt/
Re: Import maps from TM²
Posted: 26 Mar 2016, 12:35
by Martelprod
My pov :
Why don't you try to make new tracks ?
Importing from tm1 to tm2, and now to turbo
Some tracks played on tm2S are 10 yo, pfff
Come on, it's not that hard to build maps
Turbo offers ways to make them easily

Re: Import maps from TM²
Posted: 26 Mar 2016, 12:46
by SaW120
But there are nice fullspeedmaps from TMNF and i just made one map working on TMTurbo, but now it doesnt work anymore

Re: Import maps from TM²
Posted: 26 Mar 2016, 12:51
by Florenzius
HOW?
Re: Import maps from TM²
Posted: 26 Mar 2016, 13:14
by SaW120
Its really buggy right now, im importing the maps with naming them like "0.Map.gpx" in the MapsGhosts folder and then they appear ingame, but have names so i cant start them
Re: Import maps from TM²
Posted: 26 Mar 2016, 13:17
by SaW120
anyhow i started one map already to play, but i cant manage to do this again

dont know what i did to do this
Re: Import maps from TM²
Posted: 26 Mar 2016, 13:20
by Florenzius
Let's wait for Nadeo, they hopefully bring an update
Re: Import maps from TM²
Posted: 26 Mar 2016, 16:46
by BLiNNeMaNS
yeah, hope they patch the crap out of it, i really don't want to see old versions of tracks being ported again...
i don't mind remakes, but converted tracks are killing the entire game..
kinda like counterstrike servers only running de_dust
it simply isn't fun to build tracks if ppl keep playing the same old stuff
Re: Import maps from TM²
Posted: 26 Mar 2016, 18:46
by Zooz
I agree with the idea behind not importing maps, but people will just build the same styles of map and we'll end up with the same crappy stuff anyway, just in a slightly different form
And there will surely be some hackers that find a way, since the games are basically the same.
Re: Import maps from TM²
Posted: 26 Mar 2016, 19:48
by mvv0105
TM2 map to Turbo - crashing
Turbo map to TM2 - successful, if map is empty

Turbo files to TM2 - nothing
Rename Turbo files to TM2 while in-game - crash
Lagoon named in TM2 as _Unassigned, or Unknown Collection
You can try to found Turbo folder for macroblocks and put TM2 macroblocks into Turbo...