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TMT enhancements in TM2 as well? (Yes, most of them)

Posted: 29 Mar 2016, 12:09
by Whitestar
I have to say, the new Stadium looks gorgeous, with the reflective surfaces and all. And the optimizations are fantastic as well.
I'm just wondering: Will all these new enhancements (optimizations, graphics, new blocks, new level editors etc.) be embedded into Stadium in Trackmania 2 on Maniaplanet as well?

Sorry if this has been asked before.

Re: Stadium

Posted: 29 Mar 2016, 12:17
by Fix
optims = yes
new blocks = almost (logo towers being part of Turbo art direction will be different for instance)
new racing art (checkpoint start finish multilap textures, airship, adpanels skins, turbos, FW) = no
new textures (most of all have been made 2X more defined and sense of scale has been improved) = yes
City Background = no
Items (pigs, etc...) = no
Turbo Pad level editor : I don't know

Re: Stadium

Posted: 29 Mar 2016, 12:19
by Nerpson
It seems to me that they said Lagoon will be in ManiaPlanet, but with less "Turbo" style, it'll be more realistic, you see?
So you can expect the same for other environments. ;)

EDIT: Fix were faster lol

Re: Stadium

Posted: 29 Mar 2016, 12:57
by Whitestar
Sounds great! :)

And the new shiny/reflective Stadium road surface as well? That looks fantastic and I suppose it's not a part of the Turbo art direction.

Edit: Maybe those are part of "new textures" that Fix mentions.

Re: Stadium

Posted: 29 Mar 2016, 13:14
by purification
Fix wrote:optims = yes
new blocks = almost (logo towers being part of Turbo art direction will be different for instance)
new racing art (checkpoint start finish multilap textures, airship, adpanels skins, turbos, FW) = no
new textures (most of all have been made 2X more defined and sense of scale has been improved) = yes
City Background = no
Items (pigs, etc...) = no
Turbo Pad level editor : I don't know
Nice update :thumbsup:

Personnally I won't be against the port of helicopters and zeppelins to be present in all environments of maniaplanet, but if it ever comes it would be up to us to highlights advertising, or fictional brands.
But on the other hand, the air drop start remains specific of the Turbo style, so it's comprehensible.

I have one question, still without answer scratching my head; will maniaplanet ever benefit the sounds improvements of Turbo ? :?:

Re: Stadium

Posted: 29 Mar 2016, 13:14
by xrayjay
...but in lack of textures... :lol:
Image

Re: Stadium

Posted: 29 Mar 2016, 13:20
by HelloGolo
So, just to be sure:

Can we expect the new valley dirt and street blocks in maniaplanet as well?
It feels much more complete now in Turbo, I really like it and hope this is going to happen :)

Re: Stadium

Posted: 29 Mar 2016, 13:24
by i7mean
xrayjay wrote:...but in lack of textures... :lol:
Image
3fast8everybodyelse

Re: Stadium

Posted: 29 Mar 2016, 13:33
by Fix
For the sound, I don't know exactly.
Some are specific to the TMT artistic direction (speaker, etc...), so they won't be in MP, the ambient (nature mostly) ones will be. For the cars I don't know either (I heard Riolu's complaint about gears in stadium), this is not my part.

Valley will have all the new blocks, DirtHills, Dirt Road on grass, Castles, trees on terrain, Tunnels, Highway switches, Uslopes, etc.... same for other environments
All new CP and turbos will be there on all environments, without TMT look.

lol xrayjay, you're on all battlefronts :D

Re: Stadium

Posted: 29 Mar 2016, 13:34
by i7mean
Very good news for Maniaplanet, thank you