Tm great again! [possibilities]
Posted: 13 Aug 2016, 13:14
Yo everyone,
During practice we've been talking about the potentials of tm, the things that we would find fun and potentially profitable if executed well. Will mainly write about tm2 stadium, as I think it's the most played environment.
Many of us would like to see the game grow. Some Ideas we've had were inspired by features in other big games , I'll
list some of them, we can all discuss more ideas or expand on these.
These are "major change" ideas, basically making a complete game, and maintaining. Takes a lot of work, effort, but it can greatly pay off.
1. Official professionally made competition maps per x weeks/months, and having a 1v1 ranking ladder based on that.
Let's say a map pack with 3 maps every month, and a ranked matchmaking on those maps in 1v1 format driving to 7 points on each, something of that nature. To give ranks a better meaning, to have something to play for, to be motivated to reach those high ranks, by earning them by high level of skill.
Also could be variety of matchmaking for the different styles. dirt 1v1 tech 1v1 fs 1v1 and maybe combined 1v1.
You can see most, if not all, of the popular esports games have these features. They make it all highly competitive, addicting even, and people could create content around it (streams/videos of climbing etc)
Things like that bring and keep people in. Having seasons with prizes, even better. Skins maybe, tags, planets, anything really.
Collecting uniques, earning something, having that one thing not everyone has, is a thing that drives gamers to go hardcore in games.
2. Continuing with that, official skins, maybe customizing 'items' such as different wheels, spoilers, body shapes that you can customize to your taste ingame. Having rarity to them adds even more desire to collect.
I know there are skins and such made by the community, and they are awesome, but a new player has no clue about all of that, until they see someone with a special car.
This idea really is just to benefit the developers with micro transaction opportunities and make it so you can have those collecting/trading even type of goals ingame which also keeps/brings more players potentially.
Crucial element to a lot of these is "Official". The community does a lot, but that's only good for the community, it doesn't help the new players, which doesn't help the game grow.
if there could be a mix of community and official stuff, that'd be the best. Official items/skins could be of higher quality.
Maybe the voted best community created skins of the month become official, that could be a motivation for creatives to join the game.
And again, these things are also in the big popular games. All of them have skins, microtransactions of such sort.
3. Implementing something such as TM exchange into the game, to have it easier to access, download/upload replays, maps. Once again new people only find out about that when they ask around if they even realise there is something out there.
These are in my head at the moment, we've probably talked about more stuff. Pretty much the community drives the community and keeps things alive. I'm sure people would help out making official things be a reality. It could help the game grow, which can generate more income, hire more people to deal with these stuff, and you have a good income source and then you can focus on other projects such as tm turbo, questmania, or what you may have in mind. It's always easier with a good income source.
TL;DR 1v1 ranked ladder, items, ingame tmx etc
Comment, discuss, argue, post your ideas, make this shit pop up, make it visible. Don't let it go into silence, tm has potential baby.
#MakeTmGreatAgain #brexit Kappa
During practice we've been talking about the potentials of tm, the things that we would find fun and potentially profitable if executed well. Will mainly write about tm2 stadium, as I think it's the most played environment.
Many of us would like to see the game grow. Some Ideas we've had were inspired by features in other big games , I'll
list some of them, we can all discuss more ideas or expand on these.
These are "major change" ideas, basically making a complete game, and maintaining. Takes a lot of work, effort, but it can greatly pay off.
1. Official professionally made competition maps per x weeks/months, and having a 1v1 ranking ladder based on that.
Let's say a map pack with 3 maps every month, and a ranked matchmaking on those maps in 1v1 format driving to 7 points on each, something of that nature. To give ranks a better meaning, to have something to play for, to be motivated to reach those high ranks, by earning them by high level of skill.
Also could be variety of matchmaking for the different styles. dirt 1v1 tech 1v1 fs 1v1 and maybe combined 1v1.
You can see most, if not all, of the popular esports games have these features. They make it all highly competitive, addicting even, and people could create content around it (streams/videos of climbing etc)
Things like that bring and keep people in. Having seasons with prizes, even better. Skins maybe, tags, planets, anything really.
Collecting uniques, earning something, having that one thing not everyone has, is a thing that drives gamers to go hardcore in games.
2. Continuing with that, official skins, maybe customizing 'items' such as different wheels, spoilers, body shapes that you can customize to your taste ingame. Having rarity to them adds even more desire to collect.
I know there are skins and such made by the community, and they are awesome, but a new player has no clue about all of that, until they see someone with a special car.
This idea really is just to benefit the developers with micro transaction opportunities and make it so you can have those collecting/trading even type of goals ingame which also keeps/brings more players potentially.
Crucial element to a lot of these is "Official". The community does a lot, but that's only good for the community, it doesn't help the new players, which doesn't help the game grow.
if there could be a mix of community and official stuff, that'd be the best. Official items/skins could be of higher quality.
Maybe the voted best community created skins of the month become official, that could be a motivation for creatives to join the game.
And again, these things are also in the big popular games. All of them have skins, microtransactions of such sort.
3. Implementing something such as TM exchange into the game, to have it easier to access, download/upload replays, maps. Once again new people only find out about that when they ask around if they even realise there is something out there.
These are in my head at the moment, we've probably talked about more stuff. Pretty much the community drives the community and keeps things alive. I'm sure people would help out making official things be a reality. It could help the game grow, which can generate more income, hire more people to deal with these stuff, and you have a good income source and then you can focus on other projects such as tm turbo, questmania, or what you may have in mind. It's always easier with a good income source.
TL;DR 1v1 ranked ladder, items, ingame tmx etc
Comment, discuss, argue, post your ideas, make this shit pop up, make it visible. Don't let it go into silence, tm has potential baby.
#MakeTmGreatAgain #brexit Kappa