Big Mapfields (like 64x64, 256x256...) ?

Talk about the map editor here

Moderator: English Moderator

Post Reply
Frankthetankmp
Posts: 128
Joined: 19 Jul 2015, 19:21

Big Mapfields (like 64x64, 256x256...) ?

Post by Frankthetankmp » 11 Dec 2016, 18:34

Hi,
in Trackmania United Forever there were big maps with added buildareas. So you were able to build in Areas up to 256x256 blocks in Stadium.
In Trackmania 2 there is an 64x64 buildarea map for Stadium.
And in Shootmania i saw a map with just an big waterarea (without islands around)

Is there anything like that in Shootmania, Canyon, Valley and (later) Lagoon?

How to create/get those maps/buildareas/flats?

I know it would be problematic because of laggs and too many blockspaces which had to be calculated. Although: How to do it if it is possible?

User avatar
wawawawu
Posts: 138
Joined: 11 Jul 2012, 22:00
Location: Deutschland - Bayern - München
Contact:

Re: Big Mapfields (like 64x64, 256x256...) ?

Post by wawawawu » 11 Dec 2016, 18:43

I agree,

would be nice to have the possibility to have huuuuge maps :)

greetz, wawa!
Please visit my childrens charity project: http://www.giving-gamers.com

User avatar
Nerpson
Translator
Translator
Posts: 1520
Joined: 27 Sep 2013, 18:02
Location: France
Contact:

Re: Big Mapfields (like 64x64, 256x256...) ?

Post by Nerpson » 11 Dec 2016, 19:16

If building areas are restricted, it's also to prevent memory issues with lower ends PCs. :?
ImageImageImageImage

Post Reply

Return to “Map Editor”

Who is online

Users browsing this forum: No registered users and 1 guest