[1.0] Track Modifiers - Editor Plugin by BigBang1112

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[1.0] Track Modifiers - Editor Plugin by BigBang1112

Post by BigBang1112 »

TRACK MODIFIERS 1.0
It's been a long time since I released an editor plugin. The ideas on these are hard to think of, but I've made one after year. :D

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Track Modifiers is a plugin that contains several modifications applying to existing blocks in a map.
Previous idea was just to create Reverse modifier, but I got a think about extending it a bit. :D

REVERSE
Simple challenge going on actively in 2014. This modifier swaps start with finish. Nothing else.
If there are multiple finishes, the special way wants you to delete the finish you want to swap.

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CHECKPOINTLESS
Another challenge by Clearvision. Removes all checkpoints in the map.

ONE LAP
One Lap modifier converts Multilap block to Start and Finish in the same place.
THIS MODIFIER WILL BE AVALIABLE AS SOON AS EDITOR PLUGIN WILL SUPPORT BLOCKMIXING

LUNATIC
Funny modifier that removes blocks specified on chance, discounting waypoints. It also uses slider fully created by me. :D

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RANDOMIZER
Completly randomizes the track. Has two modes.
Randomizer 1: Randomizes blocks placed on the map, discounting grass.
Randomizer 2: Randomizes every block placed on the map, including grass.

COMPUTE SHADOWS AFTER USE
If you don't like uncomputed shadows, you should always check this option. :D

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DOWNLOAD HERE | VIDEO
(Open source)

KNOWN BUGS
  • If you use Reverse modifier when multiple finishes in the map and you close the TRACK MODIFIERS tab, the modifier is still in action. (will be fixed soon)
  • Randomizer 1 works correctly only in Valley (will be fixed soon)
PLANS
  • Scenery Generator and Scenery Destroyer as a kind of DLC
Enjoy and I hope it will help you some day! :pil
Last edited by BigBang1112 on 06 Feb 2017, 22:19, edited 8 times in total.
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Re: [1.0] Track Modifiers - Editor Plugin by BigBang1112

Post by Florenzius »

:thumbsup: :thx:
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Re: [1.0] Track Modifiers - Editor Plugin by BigBang1112

Post by Rots »

cool stuff i'll give it a try
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Re: [1.0] Track Modifiers - Editor Plugin by BigBang1112

Post by BigBang1112 »

Thanks a lot!
Btw, does the pack work? Doesn't it crash the game when going into editor?
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Re: [1.0] Track Modifiers - Editor Plugin by BigBang1112

Post by Florenzius »

Nope, it works perfectly!
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Re: [1.0] Track Modifiers - Editor Plugin by BigBang1112

Post by Skyslide »

load map in rpg titlepack or make NEW map in rpg titlepack
crash

xd

with this pack i cant open any map lel
would be a nice hidden thing to refuse editor for kids xd

rip
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Re: [1.0] Track Modifiers - Editor Plugin by BigBang1112

Post by BigBang1112 »

So, what the heck was Florenzius saying? .-. How did he get it work?
Anyways, updated to open source. Should work now.

If you wanna remove the crash problem, remove the TrackModifiers.pack.gbx from Maniaplanet/Packs folder.
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Re: [1.0] Track Modifiers - Editor Plugin by BigBang1112

Post by Florenzius »

Lol dude

It works for me ^^
I can send a screenie :mrgreen:

I started mp, got the 20 or 30 planets screen, entered editor, activated it and woosh
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Re: [1.0] Track Modifiers - Editor Plugin by BigBang1112

Post by BigBang1112 »

But did you launch the pack or just put it in Packs folder?
Because I got 3 more crash cases.
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Re: [1.0] Track Modifiers - Editor Plugin by BigBang1112

Post by Skyslide »

<file> "Packs\TrackModifiers.Pack.Gbx", file "TrackModifiers.Script.txt": Failed to load.
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