Page 1 of 1
can't get a Siege server to start (when upgrading from mp3)
Posted: 25 May 2017, 17:42
by beauchette
Hi,
I'm trying to upgrade from mp3 to mp4, I'm going with a new directory to make things prettier, so basically:
- I extracted the mp4 files and its update
- I downloaded the siege pack
- I recreated a dedicated server account
- I made a dedicated cfg with my new login (basically the same as before, with only the auth changed)
- I took my old siege match settings
- I put one mp4 map in my Maps directory, and I put it in the playlist in the match settings.
and when I start my server like this :
Code: Select all
./ManiaPlanetServer /title=SMStormSiege@nadeolabs /game_settings=MatchSettings/siege1.txt /dedicated_cfg=dedicated_cfg.siege1.txt /nodaemon
I have this in return:
Code: Select all
Starting ManiaPlanet Date=2017-05-16_19_00 Svn=74735 GameVersion=3.3.0...
Configuration file : dedicated_cfg.siege1.txt
Loading system configuration...
...system configuration loaded
Loading cache...
...OK
Loading dedicated server configuration...
...Dedicated server configuration loaded
Connecting to master server...
...OK
Identifying on master server...
...OK
Listening for xml-rpc commands on port 5005.
Match settings file : MatchSettings\moomoosiege1.txt
Loading match settings...
...ERROR: Script not allowed for this title.
...Could not load the match settings
Server not started: no Maps available. Check your matchsettings!
URL: maniaplanet://#join=moomoosiege1@SMStormSiege@nadeolabs
Server not running, exiting.
Exiting...
Re: can't get a Siege server to start (when upgrading from mp3)
Posted: 25 May 2017, 17:55
by endbase
I think you need this from the config helper
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<playlist>
<gameinfos>
<game_mode>0</game_mode>
<chat_time>10000</chat_time>
<finishtimeout>1</finishtimeout>
<allwarmupduration>0</allwarmupduration>
<disablerespawn>0</disablerespawn>
<forceshowallopponents>0</forceshowallopponents>
<script_name><![CDATA[ShootMania\Siege\SiegePro.Script.txt]]></script_name>
</gameinfos>
<filter>
<is_lan>1</is_lan>
<is_internet>1</is_internet>
<is_solo>0</is_solo>
<is_hotseat>0</is_hotseat>
<sort_index>1000</sort_index>
<random_map_order>0</random_map_order>
</filter>
<script_settings>
<setting name="S_ChatTime" type="integer" value="10"/>
<setting name="S_UseClublinks" type="boolean" value="0"/>
<setting name="S_UseClublinksSponsors" type="boolean" value="0"/>
<setting name="S_NeutralEmblemUrl" type="text" value=""/>
<setting name="S_ScriptEnvironment" type="text" value="production"/>
<setting name="S_MatchmakingAPIUrl" type="text" value="https://v4.live.maniaplanet.com/ingame/public/matchmaking"/>
<setting name="S_MatchmakingMatchServers" type="text" value=""/>
<setting name="S_MatchmakingMode" type="integer" value="0"/>
<setting name="S_MatchmakingRematchRatio" type="real" value="-1"/>
<setting name="S_MatchmakingRematchNbMax" type="integer" value="2"/>
<setting name="S_MatchmakingVoteForMap" type="boolean" value="0"/>
<setting name="S_MatchmakingProgressive" type="boolean" value="0"/>
<setting name="S_MatchmakingWaitingTime" type="integer" value="20"/>
<setting name="S_LobbyRoundPerMap" type="integer" value="60"/>
<setting name="S_LobbyMatchmakerPerRound" type="integer" value="6"/>
<setting name="S_LobbyMatchmakerWait" type="integer" value="2"/>
<setting name="S_LobbyMatchmakerTime" type="integer" value="8"/>
<setting name="S_LobbyDisplayMasters" type="boolean" value="1"/>
<setting name="S_LobbyDisableUI" type="boolean" value="0"/>
<setting name="S_KickTimedOutPlayers" type="boolean" value="1"/>
<setting name="S_MatchmakingErrorMessage" type="text" value="Â’An error occured in the matchmaking API. If the problem persist please try to contact this server administrator."/>
<setting name="S_MatchmakingLogAPIError" type="boolean" value="0"/>
<setting name="S_MatchmakingLogAPIDebug" type="boolean" value="0"/>
<setting name="S_MatchmakingLogMiscDebug" type="boolean" value="0"/>
<setting name="S_ProgressiveActivation_WaitingTime" type="integer" value="180000"/>
<setting name="S_ProgressiveActivation_PlayersNbRatio" type="integer" value="1"/>
<setting name="S_LobbyInstagib" type="boolean" value="0"/>
<setting name="S_TimeBetweenCapture" type="integer" value="0"/>
<setting name="S_CaptureTimeLimit" type="integer" value="45"/>
<setting name="S_CaptureTimeBonus" type="integer" value="10"/>
<setting name="S_GoalCaptureTime" type="real" value="4.5"/>
<setting name="S_NbRoundMax" type="integer" value="5"/>
<setting name="S_MapsToWin" type="integer" value="1"/>
<setting name="S_WarmUpDuration" type="integer" value="0"/>
<setting name="S_NbPlayersPerTeamMin" type="integer" value="1"/>
<setting name="S_NbPlayersPerTeamMax" type="integer" value="0"/>
<setting name="S_UseSuddenDeathMode" type="boolean" value="1"/>
<setting name="S_AutoBalance" type="boolean" value="1"/>
<setting name="S_WeaponMode" type="integer" value="2"/>
<setting name="S_UseOldCaptureMode" type="boolean" value="0"/>
<setting name="S_AtkNbIncreaseCaptureSpeed" type="boolean" value="0"/>
<setting name="S_CaptureThreshold" type="integer" value="300"/>
<setting name="S_GatesStopDefenders" type="boolean" value="1"/>
</script_settings>
<startindex>0</startindex>
</playlist>
Re: can't get a Siege server to start (when upgrading from mp3)
Posted: 25 May 2017, 18:08
by beauchette
...
Ok, I didn't look at that section, and how is the new way to add maps ?
Re: can't get a Siege server to start (when upgrading from mp3)
Posted: 25 May 2017, 18:31
by endbase
On the bottem of the script that is the same after startindex
Re: can't get a Siege server to start (when upgrading from mp3)
Posted: 25 May 2017, 18:43
by beauchette
that's what I understood, it's like before.
but right now, the server says that it can't find my map, I suppose it can find it, but that's it's not a mp4 map. It's really tedious, especially since I have no tool on the dedicated server itself to convert the maps. Are there downloadable maps anywhere ?
Re: can't get a Siege server to start (when upgrading from mp3)
Posted: 29 May 2017, 10:46
by Alinoa
Hi,
You can convert MP3 maps into MP4 by download them in the map editor and calculating the lightmaps.
If you have many maps, you can follow this tutorial:
viewtopic.php?f=266&t=40871