[SOLVED] Setting S_TimeLimit in TimeAttack.Script.txt doesn't change Time Limit after edit
Posted: 12 Jun 2017, 21:55
locate TimeAttack.Script.txt
edited file (tested in every TM related file at single and both together, now changed back to the one, below)
edited setting (changed value 300 to 600, currently no effect on server after restart)
MatchSettings
used servermanager is uaseco
Console.Log.XXXX.txt
does anyone could help, hours of digging the net aren't leading to a solution for that.
if it's a missconfig by me, i can't find the failure. any help are welcome.
thx for reading.
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/GameData/Scripts/Modes/ShootMania/TimeAttack.Script.txt
/GameData/Scripts/Modes/TrackMania/TimeAttack.Script.txt
/UserData/Scripts/Modes/TrackMania/TimeAttack.Script.txt
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/UserData/Scripts/Modes/TrackMania/TimeAttack.Script.txt
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// ---------------------------------- //
// Settings
// ---------------------------------- //
#Setting S_TimeLimit 600 as _("Time limit :") ///< Time limit before going to the next map
#Setting S_WarmUpNb 0 as _("Number of warm up :")
#Setting S_WarmUpDuration 0 as _("Duration of one warm up :")
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?xml version="1.0" encoding="utf-8" ?>
<playlist>
<gameinfos>
<game_mode>0</game_mode>
<chat_time>10000</chat_time>
<finishtimeout>1</finishtimeout>
<allwarmupduration>0</allwarmupduration>
<disablerespawn>0</disablerespawn>
<forceshowallopponents>0</forceshowallopponents>
<script_name>TimeAttack.Script.txt</script_name>
<rounds_pointslimit>50</rounds_pointslimit>
<rounds_usenewrules>0</rounds_usenewrules>
<rounds_forcedlaps>0</rounds_forcedlaps>
<rounds_pointslimitnewrules>5</rounds_pointslimitnewrules>
<team_pointslimit>5</team_pointslimit>
<team_maxpoints>6</team_maxpoints>
<team_usenewrules>0</team_usenewrules>
<team_pointslimitnewrules>5</team_pointslimitnewrules>
<timeattack_limit>600000</timeattack_limit>
<timeattack_synchstartperiod>0</timeattack_synchstartperiod>
<laps_nblaps>5</laps_nblaps>
<laps_timelimit>0</laps_timelimit>
<cup_pointslimit>100</cup_pointslimit>
<cup_roundsperchallenge>5</cup_roundsperchallenge>
<cup_nbwinners>3</cup_nbwinners>
<cup_warmupduration>2</cup_warmupduration>
</gameinfos>
<hotseat>
<game_mode>0</game_mode>
<time_limit>360000</time_limit>
<rounds_count>5</rounds_count>
</hotseat>
<filter>
<is_lan>0</is_lan>
<is_internet>1</is_internet>
<is_solo>0</is_solo>
<is_hotseat>0</is_hotseat>
<sort_index>1000</sort_index>
<random_map_order>1</random_map_order>
<force_default_gamemode>0</force_default_gamemode>
</filter>
<startindex>0</startindex>
Console.Log.XXXX.txt
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[2017/06/12 22:57:24] Starting ManiaPlanet Date=2017-05-31_23_00 Svn=74993 GameVersion=3.3.0...^M
[2017/06/12 22:57:24] Configuration file : custom_dedicated_cfg.txt^M
[2017/06/12 22:57:24] Loading system configuration...^M
[2017/06/12 22:57:24] ...system configuration loaded^M
[2017/06/12 22:57:25] Loading cache...^M
[2017/06/12 22:57:25] ...OK^M
[2017/06/12 22:57:25] Loading dedicated server configuration...^M
[2017/06/12 22:57:25] ...Dedicated server configuration loaded^M
[2017/06/12 22:57:26] Connecting to master server...^M
[2017/06/12 22:57:29] ...OK^M
[2017/06/12 22:57:29] Identifying on master server...^M
[2017/06/12 22:57:30] ...OK^M
[2017/06/12 22:57:34] Listening for xml-rpc commands on port 5000.^M
[2017/06/12 22:57:34] Match settings file : MatchSettings\My_Maps.txt^M
[2017/06/12 22:57:34] Loading match settings...^M
[2017/06/12 22:57:34] ...Match settings loaded^M
[2017/06/12 22:57:34] Autostart server on internet^M
[2017/06/12 22:57:34] URL: maniaplanet://#join=XXXXXXX@TMCanyon@nadeo^M
[2017/06/12 22:57:34] Starting server...^M
[2017/06/12 22:57:35] Loading map pts_MP4_FS_stadium_v12.Map.Gbx (tzrjHadtYpDvPgXrnKu8MoXjp0b)...^M
[2017/06/12 22:57:35] ...Load succeeds^M
[2017/06/12 22:57:35] Script 'Mode:TimeAttack': [LOG]1> [Log] Logs are disabled in the "production" environment.
^M
[2017/06/12 22:57:37] Starting Match...^M
[2017/06/12 22:57:37] ...Synchronization^M
if it's a missconfig by me, i can't find the failure. any help are welcome.
thx for reading.