FIX TECH BLUE PATHS CAMERA

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FIX TECH BLUE PATHS CAMERA

Post by Rots » 07 Jul 2017, 15:45

PLEASE

(aka revert the mess you've done since mp4)
Thank you.
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Re: FIX TECH BLUE PATHS CAMERA

Post by Dommy » 08 Jul 2017, 00:01

Indeed, feels way too weird to have magnetic surface everywhere. It's been done for sake of gravity changer, but who really cares.

+1

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Re: FIX TECH BLUE PATHS CAMERA

Post by HYPE » 09 Jul 2017, 13:43

It is not as smooth to play as it was in mp3, but better since the last update. The current version is a compromise between smooth aim on powerpaths and the magnetic behaviar which is needed for gravity changers. You can get used to the new aim feeling after a few minutes of playing imo.
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Re: FIX TECH BLUE PATHS CAMERA

Post by Rots » 11 Jul 2017, 10:04

I see your point. But it's still weird when you are on a slope and rotate your aim, It's like you don't keep your verticality. For me it's drunk simulator 2k17.

It's unnatural to move the mouse in diagonal to aim at something you have in an horizontal line on your side. :jackiechanmeme:
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Re: FIX TECH BLUE PATHS CAMERA

Post by Rots » 17 Nov 2017, 19:05

I still get a headache when playing on horizontal type blue sprint blocks. When running straight it's ok, sometimes bumpy, but then If I move my aim on a slope block I lose myself in the 3 dimensions and I find myself lying on the ground next to a bucket to puke in. It's just doesnt feel natural. I think there should be a variation of sprint paths that don't behave as magnetic blocks. Blue paths, just sprint, like MP3. Red paths, magnetic feel. Or with skinning tool, be capable of changing behaviour.

ctrl+c, ctrl+v, change colour and attribute, push update. (to simplify)

don't know, just ideas to maek this gr8 egain
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Re: FIX TECH BLUE PATHS CAMERA

Post by HYPE » 19 Nov 2017, 11:35

+1
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Re: FIX TECH BLUE PATHS CAMERA

Post by Rots » 03 May 2018, 16:52

PLEASE
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Re: FIX TECH BLUE PATHS CAMERA

Post by Soprah » 07 May 2018, 19:28

Reminds me of the falling damage penalty discussion.

To be honest, I like the new feature. The only thing that annoys me is the fact that the camera "stutters/Shakes" a bit when you do a minijump on the blue path. Annoying for the aim ^^

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Re: FIX TECH BLUE PATHS CAMERA

Post by plopp » 10 May 2018, 07:35

Fall damage was optional.

As it stands there is no option for the blue paths to work the way they used to. It kinda ruins maps made before the change that was made to fit the old style. Two variations of the same block would be nice where one of them has the old camera.

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Re: FIX TECH BLUE PATHS CAMERA

Post by Soprah » 11 May 2018, 13:56

Personally, having only 1 option is much better. for example if you play on a map with these blue paths, you will never know if it is Version 1 or Version 2. You will have to try first. And that might be a bit annoying, especially in important fighting situations.

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