Indoor Stadium Night Maps - Long Loading Times
Posted: 29 Nov 2017, 19:09
Here's three maps to show what I mean:
In bold is the problem map.
927c - Indoors / Night: https://tm.mania-exchange.com/tracks/view/131833
525c - Outdoors / Day: https://tm.mania-exchange.com/tracks/view/131834
525c - Outdoors / Night https://tm.mania-exchange.com/s/tr/131835
Video of loading the Indoors / Night map:
https://streamable.com/cgvii
Takes about 25 seconds.
Video of loading the Outdoors / Day map:
https://streamable.com/xjgpo
Loads almost instantly.
Video of loading the Outdoors / Night map:
https://streamable.com/fgnjf
Loads almost instantly.
For the indoor night map, it takes about 25 seconds to go from clicking play until the snapshot camera loads. For the outdoor day and night maps it loads almost instantly.
In single player, I honestly don't mind waiting, but we've had some similar maps in the MX Knockouts. The long loading time has caused some players to drop off the server when those maps come up.
I thought it was an isolated incident with just one map, but lately I've discovered 5 or 6 other Knockout maps that are built like this, which caused me to build my own test map to see if it was consistent. It seems to be.
I don't really understand why the map should take longer, especially not this long. The lightmap is already computed in advance.
In bold is the problem map.
927c - Indoors / Night: https://tm.mania-exchange.com/tracks/view/131833
525c - Outdoors / Day: https://tm.mania-exchange.com/tracks/view/131834
525c - Outdoors / Night https://tm.mania-exchange.com/s/tr/131835
Video of loading the Indoors / Night map:
https://streamable.com/cgvii
Takes about 25 seconds.
Video of loading the Outdoors / Day map:
https://streamable.com/xjgpo
Loads almost instantly.
Video of loading the Outdoors / Night map:
https://streamable.com/fgnjf
Loads almost instantly.
For the indoor night map, it takes about 25 seconds to go from clicking play until the snapshot camera loads. For the outdoor day and night maps it loads almost instantly.
In single player, I honestly don't mind waiting, but we've had some similar maps in the MX Knockouts. The long loading time has caused some players to drop off the server when those maps come up.
I thought it was an isolated incident with just one map, but lately I've discovered 5 or 6 other Knockout maps that are built like this, which caused me to build my own test map to see if it was consistent. It seems to be.
I don't really understand why the map should take longer, especially not this long. The lightmap is already computed in advance.