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Maniaplanet 4 - February update

Posted: 09 Feb 2018, 16:30
by xbx
Hello everybody!

So here is a little update to Maniaplanet!

Change log (in no particular order, including both server and client changes):
  • Server: CheckMapForCurrentServerParams() now does more checks (missing items)
  • Server: work in progress on the ServerAdminAPI.
  • Server: easier access to AFK status of players from the scripts.
  • Server: Added "save_all_individual_runs" config.
  • Server: some support for maps in /parse_gbx
  • Shootmania: Fix involuntary jump after teleporting.
  • Server/SM: improvements in bad ping situations, map change
  • Modes: Fix UISequence CustomMTClip / CustomMTClip_WithUIInteraction.
  • Packs: Fix Pack creation failing when using external files (skins)
  • Packs: Fix Pack creation when campaign maps are also in the files section
  • Packs: Try not to write title.xml when not needed.
  • Campaigns: enable medals in default score context.
  • Campaigns: fix SetPlayerScore() when improving the medal but not the record / when there's no ghost.
  • Menus: enable "Local play" in shootmania legacy menus when there's a solo script.
  • TM: playing against a multiple selection of replays no longer only uses one ghost.
  • TM: fixes Recordmediatracker issues with script modes.
  • Improve lightmaps computations in VeryNice stadium with many lights.

    2018-02-21: pushed an updated exe to iron out a couple of issues.
  • Network: fix a few bugs when dealing with http servers not providing ContentLength header
    -> fix invalid times on some servers & improves the updater in some situations.
  • System: Fix OpenUrlInBrowser for 'Edge' browser.
  • Items: Fix custom items when using multi-environment titles.
  • Items: When embedding items into maps, discard the icon to save space.
  • Items: Items on disk properly override embedded items when opening the map in the editor
  • Items: Items edited in the mesheditor are now much smaller (disk size).
  • Items: The icon is now included into the file when using the item editor.
  • MapEditor: fix text entries not blocking shortcuts.
  • MapEditor: better management of incorrect items
  • MediaTracker: "ImportGhost" now can also import individual Ghost.Gbx files, and can import all the ghosts from a folder.
  • MeshEditor: improvements and the beginnings of a custom material editor.
  • crashe fixes.
have fun!

Re: Maniaplanet 4 - February update

Posted: 09 Feb 2018, 16:32
by riolu
:1010 Thanks guys!

Re: Maniaplanet 4 - February update

Posted: 09 Feb 2018, 16:33
by Florenzius
:3

Re: Maniaplanet 4 - February update

Posted: 09 Feb 2018, 16:39
by justspeeding
:thumbsup:

Re: Maniaplanet 4 - February update

Posted: 09 Feb 2018, 16:41
by killerboye
THANKS

Re: Maniaplanet 4 - February update

Posted: 09 Feb 2018, 16:44
by Demented
A little update? :roflol:
Sounds like a lot of things got fixed.
Very Nice :3

Re: Maniaplanet 4 - February update

Posted: 09 Feb 2018, 16:45
by Dommy
Nice :thumbsup:

Re: Maniaplanet 4 - February update

Posted: 09 Feb 2018, 17:07
by SSM.Speed...
:1010 :1010 :1010 :1010 :1010 :1010

Re: Maniaplanet 4 - February update

Posted: 09 Feb 2018, 17:10
by HaagseSmurf
:thumbsup:

Re: Maniaplanet 4 - February update

Posted: 09 Feb 2018, 18:14
by Zenith
NICE ! :thumbsup:
:1010