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HawkGer's Canyon Mods - 12 finished

Posted: 28 Aug 2011, 23:36
by HawkGer
With the opening of ManiaPark I'm finally going to present my so far finished mod creations which I have been holding back since a few days.
A quick word before the presentation: All the mods I made are optimized for RPG tracks. I tried to keep the filesize under 50mb and so I had to prioritize on the Arena textures, which are most important for RPG tracks. All the scenery textures are mostly just low quality....but I tried to make them fit into the environment.

All the mods (except Mass Effect) are: Free to download, free to distribute and free to edit!
You can put these mods on your Manialink or elsewhere and edit them however you like...but I don't want you to sell them for Planets. That's my only wish. And of course crediting me as the original author would be appropiate.
Thanks and now for the mods:

Mass Effect
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A transformation of the Canyon into a moon landscape with blocks that resemble the architecture found in the game Mass Effect. A lot of time went into the making of this mod and it's one of my favorite mods. Hope I don't disappoint, having said that
This mod is the only mod that costs Planets. As a way to pay for all the other mods that are free to download..
Download, locator and pics: http://www.maniapark.com/ressource.php?id=200


Cryo
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The idea behind this mod was to create a setting that would resemble my idea of the ShootMania environment Cryo....a military complex set in a snow environment.
Download, locator and pics: http://www.maniapark.com/ressource.php?id=20

LEGO
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Let's play LEGO! This mod is my take on the toy every kid loved in their childhood. So why not renew those beloved memories by putting it into the most awesome toy for grown-ups: TrackMania!
It is recommended to play with 'very nice' settings when using this mod, otherwise you won't be able to see any depth in the bricks.
Download, locator and pics: http://www.maniapark.com/ressource.php?id=134

The Lost Tribe
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This mod is set in the african savanna/grasslands where the last unknown ancient tribe resides. Lots of wood and dry material textures were used to give this savanna impression.
Download, locator and pics: http://www.maniapark.com/ressource.php?id=133

Isla De Muerta
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IslaDeMuerta...the fictional island from Pirates of the Caribbean on which lots of gold was hidden by pirates. I tried to achieve an atmosphere which resembles such a pirate gold mine. I deviated though from the look of the fictional island, insofar that it doesn't have a dark feeling, more like a tropical atmosphere.
Download, locator and pics: http://www.maniapark.com/ressource.php?id=132

Biohazard
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A nuclear waste facility gone overkill. That's the scenario you will find yourself in this mod. I tried to make the atmosphere as toxic as possible and to give the impression of being inside a facility.
Download, locator and pics: http://www.maniapark.com/ressource.php?id=194

Ancient Egypt
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In this modification I tried to create an atmosphere resembling an egyptian pyramid/temple. A lot of sand textures, stone walls and hieroglyphs included.
Download, locator and pics: http://www.maniapark.com/ressource.php?id=24

City of Z
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"City of Z" is the name of an ancient city located in the Amazonas, built by an unknown civilisation. Today only some fragments remain...but we can try to imagine how it looked like in earlier times. I applied lots of vegetation onto the surfaces, mixed with cryptic symbols. I hope the atmosphere turned out to be convincing.
Download, locator and pics: http://www.maniapark.com/ressource.php?id=25

Medieval Fantasy
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Upon beginning to create this mod, my goal was to give the mod a similar feeling as the stadium "Middle Age" mod. It got dragged into a fantasy atmosphere however somewhere in the mod-making process...and I'm quite happy about that. So there you go...a fantasy middle age mod. I hope it suits your taste!
Download, locator and pics: http://www.maniapark.com/ressource.php?id=23

Greek Antiquity
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Basically this is a remake of my "A Romanorum Superbia" mod in stadium...only looking much nicer (I hope so). The setting depicts a greek temple and what is associated with its surroundings. Most of the textures are therefore of polished stones with an antique feel to it.
Download, locator and pics: http://www.maniapark.com/ressource.php?id=22

IRAQ
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I chose the setting of this mod to be the hot and dry outskirts of Iraq with a lot of weathered and destroyed surfaces. The only surfaces that are not destroyed are the oil pipelines ^^
Download, locator and pics: http://www.maniapark.com/ressource.php?id=21

Grande Muraille Canyon
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This mod is a remake of the original stadium GrandeMuraille mod. I tried to recreate this kind of Tomb Raider feeling that the original GM mod offered. An aged temple atmosphere with a bit of vegetation but with a hint of lasting civilisation. Hope the atmosphere is as good as the original one.
Download, locator and pics: http://www.maniapark.com/ressource.php?id=19



You can also use the locators from the vinummusik site in case you don't like the service from ManiaPark:
http://www.vinummusik.de/Trackmania2/Mods

Re: HawkGer's Canyon Mods - 7 finished - 1 WIP

Posted: 28 Aug 2011, 23:37
by occam
amazing Mods, Hawk :- )

Re: HawkGer's Canyon Mods - 7 finished - 1 WIP

Posted: 29 Aug 2011, 04:07
by Balmung
The Pics looks nice... too nice. ^^

Re: HawkGer's Canyon Mods - 7 finished - 1 WIP

Posted: 29 Aug 2011, 11:57
by kalimerre
Very nice work ! Good job ;)

Re: HawkGer's Canyon Mods - 7 finished - 1 WIP

Posted: 29 Aug 2011, 14:36
by wraith36
Love the look of these mod and thx for shairing HawkGer. :1010

Re: HawkGer's Canyon Mods - 7 finished - 1 WIP

Posted: 29 Aug 2011, 15:34
by fabian26
Very good mods! I really like them! :D

Re: HawkGer's Canyon Mods - 7 finished - 1 WIP

Posted: 01 Sep 2011, 17:39
by HawkGer

Re: HawkGer's Canyon Mods - 12 finished

Posted: 21 Sep 2011, 16:57
by HawkGer
Seven new mods are now available for download - 12 total. Two mods (SilentHill and SilentTown) will follow when Kryw finally finishes his RPG tracks.
All mods are free to download except the Mass Effect mod, which costs 99 planets. Those Planets serve as payment for all the other mods that I provide for free. And if you really don't want to pay for that mod, you can find a free download on the Vinummusik server.

Hope everyone is satisfied :)

Re: HawkGer's Canyon Mods - 12 finished

Posted: 21 Sep 2011, 18:10
by SadHik
you're really crazy, massive respect for the work done in one month :shock:

Re: HawkGer's Canyon Mods - 12 finished

Posted: 21 Sep 2011, 18:59
by xGEKKOx
Great work... where do we can put the locators? I dunno in tm2...
Thx.