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bug teksture from Mesh editor blocks in tm2 TP
Posted: 27 Feb 2018, 22:47
by Kulisa
Hello what is wrong with these mesh editor blocks in tm2 TP? i thought will be 100% fixed
This is my screenshots what i mean and guys pls fix in the next update i tried recalculated shadows but didn't work... in tm2 tp i calculated shadows,validate map and save so i closed editor and after that i goes to local play i run this map and i see this
https://ibb.co/m5R53H
https://ibb.co/naXdOH
https://ibb.co/iJ0nHc
Re: bug teksture from Mesh editor blocks in tm2 TP
Posted: 28 Feb 2018, 10:50
by niebo26
Hi !
I think i know what is happening here but just to be sure :
Are these items made before the first half of February ? If so, to fix that, just edit the items, open their mesh in the Mesh Modeler, leave (it will recalculate their lightmaps), save item and recalculate shadows ^^
Sorry for the inconvenience caused with items made before and thank you for using the Mesh Modeler
Niebo
Re: bug teksture from Mesh editor blocks in tm2 TP
Posted: 28 Feb 2018, 15:10
by Demented
@ Kulisa,
I had the same issue in Lagoon and in TM² Title.
I tried Niebo's suggestion and it worked perfectly for items made from scratch as well as items created from existing blocks (Using ingame tools).
Open the item, Go into the mesh editor, Click save, Quit back out and recalculate your map shadows. You'll have to do this once for each item but may to to recalculate shadow for any maps made with those items after the January update. Also if you don't go all the way into the mesh editor it won't work. (I tried that too)
On the upside, the TM² Title works again and now with custom items too!
Thanks Niebo.

Re: bug teksture from Mesh editor blocks in tm2 TP
Posted: 28 Feb 2018, 16:02
by Kulisa
lel i fixed finally thx guys
