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[BUG] Embedded items overwritten by local items

Posted: 01 May 2018, 15:23
by Ozon
Image

What happened?
1. Made a map with some items. They have names like "item1", "item2"...
2. Embedding is on.
3. Saved the map and sent it to a friend.
4. He opened it, changed a little thing and saved the map again.
-- From here the issue starts --
5. He reloads the map into the map editor and the items are replaced with his own "item1", "item2", instead of leaving the embedded items there.

This creates a lot of annoyance for duo/trio/... mapping and should not even be a bug at all.

Re: [BUG] Embedded items overwritten by local items

Posted: 01 May 2018, 15:32
by riolu
Very annoying bug, needs to be sorted out as soon as possible.

Re: [BUG] Embedded items overwritten by local items

Posted: 01 May 2018, 16:11
by xrayjay
it´s not a bug - it´s a feature

that was added with one of the last updates, this should update/replace items with local stored ones to avoid the need to delete items to replace them

But seems that this function isn´t done properly like using a checksum (md5 or similar) check to verify items as unique, if it just uses the name to replace something it´s pretty annoying, so this function have to be refined to get better results (more precise)

items with random names like you mentioned are very bad to use than :shock: