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[COMPABILITY] TMNF Map / Replay import

Posted: 05 Jul 2018, 14:48
by Ozon
Hey Nadeo,

when I'm importing replays or maps from TMNF, some blocks have either wrong floor surfaces or they have one where they shouldn't.

Image
Image
Image

and many more.
On some maps, the game even crashes when trying to open them in the map editor.

Maps from the screenshots:
https://tmnforever.tm-exchange.com/main ... 86664#auto
https://tmnforever.tm-exchange.com/main ... 11018#auto

Cheers

Re: [COMPABILITY] TMNF Map / Replay import

Posted: 21 Aug 2018, 14:58
by angry_duck
Hi
Those maps seem to use unofficial mix-mapping, achieved in TMUF with external tools. In that case there is no guaranteed compatibility in Maniaplanet. Sometimes the conversion might work, but sometimes it doesn't.

Re: [COMPABILITY] TMNF Map / Replay import

Posted: 21 Aug 2018, 15:55
by Demented
Yes. I have run into that too, but only with a few maps block mixed with unofficial mixmapping (like a hex editor).
Good news is you can usually remove and replace them using the ingame "Ghostblock" mode and they will still work. However, they will need to be revalidated.