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Using the Mesh Modeler to remove the "turbo" from Canyon magnetotubes

Posted: 25 Nov 2018, 17:56
by Platysynthesis
Is there a way to get rid of the turbo effects from the Canyon magnetotubes using the Mesh Modeler? I saw xrayjay was able to do such thing with his magnet blocks from ManiaPark.

http://www.maniapark.com/ressource.php?id=3324