Using the Mesh Modeler to remove the "turbo" from Canyon magnetotubes
Posted: 25 Nov 2018, 17:56
Is there a way to get rid of the turbo effects from the Canyon magnetotubes using the Mesh Modeler? I saw xrayjay was able to do such thing with his magnet blocks from ManiaPark.
http://www.maniapark.com/ressource.php?id=3324
http://www.maniapark.com/ressource.php?id=3324