I'll leave this thread open as long as discussions are civil and constructive.
Edit: This wasn't originally the first post in the thread, but now it is. Old thread: viewtopic.php?f=10&t=45477
The Situation in ShootMania
Moderator: English Moderator
The Situation in ShootMania
3080 RTX, Ryzen 3700X, 32GB RAM, Windows 11
Forum moderator, opinions are my own.
Check out openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream and tweet.
Forum moderator, opinions are my own.
Check out openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream and tweet.
Re: The Situation in ShootMania is... bad! >Part 2
thank you miss
Re: The Situation in ShootMania is... bad! >Part 2
Ok
I will leave the topic open and just simply delete negative posts. You can say what seems wrong, and you may even be wrong about it sometimes, but behaving with a negative spirit will lead you nowhere here.
I will leave the topic open and just simply delete negative posts. You can say what seems wrong, and you may even be wrong about it sometimes, but behaving with a negative spirit will lead you nowhere here.
Re: The Situation in ShootMania is... bad! >Part 2
I will start by expressing my concerns regarding the common platform between TrackMania and Shootmania.
More than once, this has proven more of an inconvenience rather than a convenience to me at least.
More than once, this has proven more of an inconvenience rather than a convenience to me at least.
Re: The Situation in ShootMania is... bad! >Part 2
Thanks alot @hylis!
Let's all together try to make things better in the game we all love. Lets row in the same direction.
My propositions:
- no ruminating all the past things. lets get to the point and collect the working places.
- lets talk about what is to do, and who can do and help
- no complaining about the past, all words are said to it. Lets turn the head forward.
- no unrealistic demands from us gamers - but honest and profound answers (if not too deep in the secrets)from Developers side.
- a bidirectional communication
- no personal attacks and no exaggerated sensitivity
- defining markstones we all can see and check
- lets make shootmania great again
... to be continued.
Would love to get Hype to moderate.... and maybe Discord is the faster place and better useable?
shootmaniac greetz
wawawawu
Let's all together try to make things better in the game we all love. Lets row in the same direction.
My propositions:
- no ruminating all the past things. lets get to the point and collect the working places.
- lets talk about what is to do, and who can do and help
- no complaining about the past, all words are said to it. Lets turn the head forward.
- no unrealistic demands from us gamers - but honest and profound answers (if not too deep in the secrets)from Developers side.
- a bidirectional communication
- no personal attacks and no exaggerated sensitivity
- defining markstones we all can see and check
- lets make shootmania great again
... to be continued.
Would love to get Hype to moderate.... and maybe Discord is the faster place and better useable?
shootmaniac greetz
wawawawu
Wawa says: there is no failure, just results! If you hate the outcome, the wrong way you took... Respawn!
Re: The Situation in ShootMania
Tx for making things clear
Keeth, we intend to split SM and TM in the future. There are pros and cons in both. It will make things more clear for players.
Keeth, we intend to split SM and TM in the future. There are pros and cons in both. It will make things more clear for players.
Re: The Situation in ShootMania
This really sound like a big task!
Could you elaborate more on this topic?
If not do you have any idea about when you might have more to share?
Re: The Situation in ShootMania
Both will share tech, but it should be two separate .exe. Because of marketing, it is hard to tell more about the future, and it is as much frustrating for us. Meanwhile, people want proper marketing. But to do it, you need something big to announce or nobody will talk about it. So it takes time to make big things and you can't talk about them while you do. So, you try to bring what you can during you do the next thing, like players request of a better UIs, but most of your ressources should concentrate on the next step.
Re: The Situation in ShootMania
This sounds very promising to me!Hylis wrote: ↑30 Jan 2019, 18:17 Both will share tech, but it should be two separate .exe. Because of marketing, it is hard to tell more about the future, and it is as much frustrating for us. Meanwhile, people want proper marketing. But to do it, you need something big to announce or nobody will talk about it. So it takes time to make big things and you can't talk about them while you do. So, you try to bring what you can during you do the next thing, like players request of a better UIs, but most of your ressources should concentrate on the next step.
Is this something we'll hear more about soon or will it be something further down the line as in several months?
Re: The Situation in ShootMania
Unfortunately more than several months. My intention was to release RoyalSquad and use it as a way to work on it and make one thing really clean, to both train new people that will have more time of these subjects and keep things on going for SM as a good addition.
It is not easy call to split forces.
There is a lack of polish in our previous work and it requires a lot more people to both innovate and polish
The RoyalSquad was part of an initiative to use a key feature we wished to put at a system level, the squadding, but it was a little too late because of other things that have been done. I really think that squadding was a good addition.
It is not easy call to split forces.
There is a lack of polish in our previous work and it requires a lot more people to both innovate and polish
The RoyalSquad was part of an initiative to use a key feature we wished to put at a system level, the squadding, but it was a little too late because of other things that have been done. I really think that squadding was a good addition.
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