[TM] Team.Script.txt likely to be broken
Posted: 07 Feb 2019, 19:33
Hello there,
when testing a currently private project, i discovered a bug likely to be caused by ManiaPlanet.
- Lubuntu 18.10
- Server version "Date=2018-12-18_16_00 Svn=88076 GameVersion=3.3.0"
- Competition Titlepack
- ManiaControl v231
Order of calls (through ManiaControl, which forwards these calls nearly unedited to MP):
- reload script "Team.Script.txt"
- at callback "Maniaplanet.StartRound_End" set the scores of the teams through mode script event "Trackmania.SetTeamPoints" to 0
The red team receives the score of -1 for some reason now, but the scoreboard in-game continues to show a 0. If team red wins their first round, it looks like, it wouldn't gain points (although it does, from -1 to 0).
I never experienced this error in the version of ManiaControl and the project i use. Only the update of the server to its latest version seem to caused this weird error.
It would be great, if some others could try to reproduce and confirm my observations (with other setups even better).
when testing a currently private project, i discovered a bug likely to be caused by ManiaPlanet.
- Lubuntu 18.10
- Server version "Date=2018-12-18_16_00 Svn=88076 GameVersion=3.3.0"
- Competition Titlepack
- ManiaControl v231
Order of calls (through ManiaControl, which forwards these calls nearly unedited to MP):
- reload script "Team.Script.txt"
- at callback "Maniaplanet.StartRound_End" set the scores of the teams through mode script event "Trackmania.SetTeamPoints" to 0
The red team receives the score of -1 for some reason now, but the scoreboard in-game continues to show a 0. If team red wins their first round, it looks like, it wouldn't gain points (although it does, from -1 to 0).
I never experienced this error in the version of ManiaControl and the project i use. Only the update of the server to its latest version seem to caused this weird error.
It would be great, if some others could try to reproduce and confirm my observations (with other setups even better).