When are you going to finish Trackmania²?

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JakJak
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Re: [Question] When are you going to finish Trackmania²?

Post by JakJak » 16 Apr 2019, 21:59

Hi miss (:

To answer you in order:

1: Yes exactly trackmania is for me a game that does not work properly today' as said here: ( those for which I made this subject)
***Anecdote:
it is easy to understand the different problems in trackmania:
Launch Trackmania and try all options/possibilities of the game:
Solo etc..
Multiplayer etc...
local game: Map, Replay, Hot seat ,Local etc..
Editor: Map ,replay ,painting ,tools etc..

Try each element and sub-element (button, gameplay, language,display ,import and export elements,server,manialink, audio,chat,paramettre,planet,editomap,mediatracker,mesh modeler,channels, ALL ) during 2-3 hours and you will see that the game is not finished.
2: compared to fortnite, I have tested this game I have never had any problems with this game on in all these different categories .
I have already expressed in my last one the definition of a finite game on a personal basis, thank you for rereading me

Sincerely !
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Miss
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Re: [Question] When are you going to finish Trackmania²?

Post by Miss » 16 Apr 2019, 22:55

Maybe you can be a little more descriptive about what's wrong with those things, for example, what exactly is wrong with solo?

From my perspective, here's the only things I can find going through your list:

Solo: It starts on the rankings, and you'd need to know that you have to click the white/green/blue tabs at the top to go to the maps.

Local game, hotseat: This menu can indeed use some work. There's been several threads here asking about that menu and several weird things that have happened to them.

Local game, local newtork: Menu might need some work, but I think its complexity is justified enough for its purpose. Although it'd be nice to have a very simple "play with friends on a private lobby" thing, but that's an entirely different thing.

Honestly, I don't know what else is wrong with anything else. Aside from the Solo menu thing, I think these issues are pretty minor. If you have any good feedback on these things, like I said, make bugreport threads, bump existing threads, things like that.
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JakJak
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Re: [Question] When are you going to finish Trackmania²?

Post by JakJak » 17 Apr 2019, 14:12

Merci de votre réponse , et de votre analyse sur certains problèmes de trackmania² ;)

Vous avez du mal à comprend le sens du mot "général" dans mon sujet abordé dans ce topic.

Ma question n'est pas de savoir ce qu'il faut régler/améliorer comme problèmes (petit ou grand)
Ma question est quand aller vous finir trackmania² ?

Raison :
**1 / Il y a beaucoup de problèmes sur ce jeux qui sont importants, (ça base principal n'est pas terminé), le jeux ne fonctionne pas correctement.
(je vous est déjà expliqué dans mon ancien message, les méthodes à suivre )

**2/ le jeux ne fonctionnes pas dans toute les conditions possibles

**3/ cela depuis le début de Mp3 (2013-2014)

Sincerely !
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Demented
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Re: [Question] When are you going to finish Trackmania²?

Post by Demented » 17 Apr 2019, 14:27

The following was written before reading the previous:↑

Actually, I play mostly offline and I think there are quite a few 'little' problems that need fixed that I've kind of learned to just skip over or work around.
I would think the priorities for fixing issues should be:
1. Game crashers and game breakers.
2. Things that previously worked but currently do not.
3. New features & WIPs.

Hylis and Alinoa are right, there are many lists scattered all over the various forums & social medias, and trying to keep track of all that mess and eliminate duplicates is ridiculously difficult.
I personally can't compare TM, MP or Nadeo with any other entities as far as their products and methods go because to me this dev group and software created is not like any other.

Also, I think it's worth noting Trackmania and Maniaplanet probably could have reached a "finished" stage by now except for one thing; I believe there are things being added now and in the near future that the existing software needs to be adapted to. The process of adapting for these additions is going to create bugs and issues that can often cause a "chain reaction" of bugs and issues that can be really difficult to pin down. I've experienced this before on a much smaller scale while writing software.
It's like finding a needle in a haystack, but when you pull the needle out you find out it was like the fatal jenga piece in a tower of needles that collapses into the haystack.
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JakJak
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Re: When are you going to finish Trackmania²?

Post by JakJak » 17 Apr 2019, 14:59

hello demented ;)

As already explained, I don't want to know the organization or referencing of bugs,

To answer your text:
For Hylis and Alinoa:
1) Nadeo has put in place the tools to communicate with us ( player)... they alone have to organize them methodically so that they know which way to go. This is their responsibility, not the client's

2) for problems/bugs that are difficult to find:
a) If Nadeo doesn't know how to make a creative tool properly, he shouldn't put it in place. (because it affects all customers who have purchased the game)
b) If he tries, they all have to put in place to solve the different problems, these are their responsibilities as a game creator , not the client's.

I agree with this reflection
I believe there are things being added now and in the near future that the existing software needs to be adapted to. The process of adapting for these additions is going to create bugs and issues that can often cause a "chain reaction" of bugs and issues that can be really difficult to pin down
Thx !
Pc : Asus G55VW / Intel i7-3630QM / GPU: Gtx 660m / Ram: 32go / x64 / Windows 10 Pro / display : 1366x768
Web Site : https://www.jak-jak.net/

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