Maps hard to load / game crash on crowded servers
Posted: 03 Apr 2019, 15:50
Hello,
I just wanted to point out an issue that is here since MP4.1 is out, and I have never seen a patch trying to fix it yet. Hopefully you already know about it, but I didn't find the report so here I go.
On crowded servers, for events (shitfest, XDRace, TTC, etc etc), where there are 30 or more players, the game comlpetely freezes upon loading a new map, even small and "light" ones. I believe it is linked with the "red time wave" issue, since I got a red time everytime my game freezes upon loading a map, and never when it loads properly.
It often comes with the windows popup "Maniaplanet stopped responding", then I chose "keep running", and it sometimes works and "unfreezes" after 10-20s, and sometimes just completely stops responding, and I have to close it from the task manager.
I don't think it is hardware-related (or maybe a bit, cause some players don't freeze that much), since the problem absolutely never occured on 4.0. Also, my light indexing is turned off, and turning graphics at minimal + fullscreen doesn't change anything.
I'm curious and interested to know if a fix is already being worked on, since it's been a while MP4.1 is out now.
Thanks for reading !
I just wanted to point out an issue that is here since MP4.1 is out, and I have never seen a patch trying to fix it yet. Hopefully you already know about it, but I didn't find the report so here I go.
On crowded servers, for events (shitfest, XDRace, TTC, etc etc), where there are 30 or more players, the game comlpetely freezes upon loading a new map, even small and "light" ones. I believe it is linked with the "red time wave" issue, since I got a red time everytime my game freezes upon loading a map, and never when it loads properly.
It often comes with the windows popup "Maniaplanet stopped responding", then I chose "keep running", and it sometimes works and "unfreezes" after 10-20s, and sometimes just completely stops responding, and I have to close it from the task manager.
I don't think it is hardware-related (or maybe a bit, cause some players don't freeze that much), since the problem absolutely never occured on 4.0. Also, my light indexing is turned off, and turning graphics at minimal + fullscreen doesn't change anything.
I'm curious and interested to know if a fix is already being worked on, since it's been a while MP4.1 is out now.
Thanks for reading !