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Openplanet Change UI and Objects

Posted: 18 Apr 2019, 14:07
by drjekyll
Hello,

is it possible to change the UI and in addition "replace" some of the (for me annoying) objects of Turbo?

For example:
-The "Turbo"-Symbol popping up every time you use nitro (UI)
-the blinking signs on the tracks (objects on the track) (maybe it could be solved, that it doesn't blink, or that it is replaced by some different sign)

Sry if I didn't use the correct words for this :D.

Greetings,
drjekyll

Re: Openplanet Change UI and Objects

Posted: 18 Apr 2019, 18:04
by Miss
Technically should be doable with some scripts, probably.

You can get to the Mobils of a CScene2d and hide the manialink controls that you want to hide, selectable by ID.

For example, try opening the scene explorer in the Openplanet overlay. You should be able to find the controls that you're looking for there, which you can also get to via scripts pretty easily.

For the signs, you *might* be able to dynamically change them at run-time by assigning some other CGameCtnBlockSkin object, but I've never messed around with that so I don't know how easy that is.

Re: Openplanet Change UI and Objects

Posted: 18 Apr 2019, 20:46
by drjekyll
Thank you for the information.

It's really cool to have such a mod (or program).