Hi Everyone,
I have started making my own items on blender. My last map was entirely made of custom items and it did work in local, but was not successful when we tried putting it on the server.
Would you know what are the limitation for custom items for Multiplayer/Online ? item size? number of them ?
The other thing is about custom Checkpoint, what is the trigger shape which should be present in the 3D ? anyone familiar with it ?
Thanks a lot!
Cheers
Laurent
Custom Items and Multiplayer/Online Rules
Moderator: English Moderator
Re: Custom Items and Multiplayer/Online Rules
When you try to save the map first prompt will tell you total size of all embedded items and what is maximum for embedded items.
I think if you go over that maximum your map will not working online.
Number of items does not matter you can use as may as you like.
For the other question i think there is an CP example in Nadeo importer files, you should look into it.
I think if you go over that maximum your map will not working online.
Number of items does not matter you can use as may as you like.
For the other question i think there is an CP example in Nadeo importer files, you should look into it.
My specs:
MOBO: MB AM3+ 970 Gigabyte GA-970A-DS3P
CPU: AM3+ AMD FX-8320E
GPU: Nvidia GeForce GTX750-Ti ASUS 2GB DDR5
RAM: DDR3 8GB 1866MHz Kingston HyperX
SSD: SATA3 120gb SanDisk
OS: Ubuntu 19.04
TY MICMO
MOBO: MB AM3+ 970 Gigabyte GA-970A-DS3P
CPU: AM3+ AMD FX-8320E
GPU: Nvidia GeForce GTX750-Ti ASUS 2GB DDR5
RAM: DDR3 8GB 1866MHz Kingston HyperX
SSD: SATA3 120gb SanDisk
OS: Ubuntu 19.04
TY MICMO
Re: Custom Items and Multiplayer/Online Rules
https://vinummusik.de/Skyslide/3d-creat ... plates.zip
convertassistant mesh templates for cps
my tuto http://creatingcustomobjectsformaniapla ... .io/#Ca-01
-> name your triggerlike this:
_trigger_whateveryouwant
-> name your respawn point like this:
_socket_whatuwant
socket has to be -90degree on y or x, otherwise you would spawn on 2 wheels, try out..
export all 3 objects (your actual mesh, trigger object(plane i suggest) and socket (empty, go use a arrow, shift a, emptry, arrow))
convertassistant mesh templates for cps
my tuto http://creatingcustomobjectsformaniapla ... .io/#Ca-01
-> name your triggerlike this:
_trigger_whateveryouwant
-> name your respawn point like this:
_socket_whatuwant
socket has to be -90degree on y or x, otherwise you would spawn on 2 wheels, try out..
export all 3 objects (your actual mesh, trigger object(plane i suggest) and socket (empty, go use a arrow, shift a, emptry, arrow))
Last edited by Skyslide on 14 May 2019, 07:07, edited 1 time in total.
Re: Custom Items and Multiplayer/Online Rules
thanks a lot for your prompt feedback!
the tuto is very complete great job!
I will try and let you know
the tuto is very complete great job!
I will try and let you know
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