Mesh modeler: Layers should Include a Sound Trigger Option
Posted: 13 Jun 2019, 18:06
As for the Mesh Modeler,
I would like to see within the layers option (Type of the new layer) ex.. geometry,cubes,trigger etc....
that there is an option for Sound.
this way when the car drives through the Trigger for sound we can assign a sound to it and the player can hear a sound as audio conformation that they did indeed pass through the trigger. With this option builders no longer have to just rely on MT for this.
An idea for the Developers!
I would like to see within the layers option (Type of the new layer) ex.. geometry,cubes,trigger etc....
that there is an option for Sound.
this way when the car drives through the Trigger for sound we can assign a sound to it and the player can hear a sound as audio conformation that they did indeed pass through the trigger. With this option builders no longer have to just rely on MT for this.
An idea for the Developers!