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[BUG] Importing macroblocks

Posted: 18 Oct 2019, 18:25
by tomekkaczaktm
Hi,
I would like to report an annoying bug that sometimes works and sometimes not. Occurs when larger areas I want to select and make macroblock with it. In the video I showed what the error is.

Re: [BUG] Importing macroblocks

Posted: 04 Nov 2019, 09:03
by Harest
Hi,

I'm currently doing a map. I did several transitions first in a "testing room" map. I just saved them as macroblock to start the real map and place them in to avoid having to do all of them again.
Result : Only 2 macroblocks are appearing, all the others just display like in the video, a red 1x1 transparent selection box.
Should i use the x64 version w/ logs to eventually see something? Since the game don't even display an error here to at least tell you what's wrong.
Between the creation of the macroblock and the placement of it, ot at least trying to, i didn't change the path of any embedded item.

What i can gather from the fails and the success :
  • Macroblock with only embedded items or only vanilla blocks : OK
  • Macroblock with both embedded items and vanilla blocks : NOK
Props though for the fact panels which display urls are properly saved in a macroblock.