[BUG?] map unlocking strange behavior
Posted: 23 Oct 2019, 15:08
Hello there,
While trying things with maps I talked with Guerro about a weird campaign map unlocking behavior. We don't understand the way the maps are unlocked in the main campaign of a Titlepack. I can't play our TMOne Alpine B08 map, even if we have at least silver medals on each previous map. By "can't play" I mean TitleFlow.PlayCampaignMap throws a warning which halts the script, and the boolean Unlocked in the CMapInfo instance is set to False.
In the ManiaPlanetTitle.xml:
Is there a reason we didn't see or is it a bug?
Thanks for your consideration.
While trying things with maps I talked with Guerro about a weird campaign map unlocking behavior. We don't understand the way the maps are unlocked in the main campaign of a Titlepack. I can't play our TMOne Alpine B08 map, even if we have at least silver medals on each previous map. By "can't play" I mean TitleFlow.PlayCampaignMap throws a warning which halts the script, and the boolean Unlocked in the CMapInfo instance is set to False.
In the ManiaPlanetTitle.xml:
Code: Select all
<disable_unlock_system>false</disable_unlock_system>
Thanks for your consideration.