Why are those blocks imposible in TM2 Stadium ?

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benj9029
Posts: 33
Joined: 17 Jul 2018, 10:31

Why are those blocks imposible in TM2 Stadium ?

Post by benj9029 » 30 Nov 2019, 00:54

Hey there,

Today, I just want to ask why are some mechanics exclusive to a game ? For example, a really asked thing is valley train in TM2. Thos items have a moving collision and work pretty well, 2 questions comes. Why are thos not mesh modellable ? and why isn't there this kind of blocks in other environement, even basic one we don't realy care. Imagine just having moving platform for rpg maps, this could be so cool. Also, it would be appreciated to acess more values, like rails speed for example.

Second point is SM Cars, those have a real time calculated physics so it has collision and it can be moved. A kind of this item, just simple not even a car could be so cool for puzzle map etc.

MosKi.

P.S. : don't wait for zerator ask for it, he'll love it for sure ;)
Discord: MosKi#4531

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Miss
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Joined: 05 Jan 2016, 11:34
Location: The Netherlands
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Re: Why are those blocks imposible in TM2 Stadium ?

Post by Miss » 30 Nov 2019, 11:46

I feel like you're wording this thread as a bugreport, while it's probably more a feature request. Am I right?
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benj9029
Posts: 33
Joined: 17 Jul 2018, 10:31

Re: Why are those blocks imposible in TM2 Stadium ?

Post by benj9029 » 03 Dec 2019, 20:33

not completly wrong :')
Discord: MosKi#4531

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